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barrier.h
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[vulkan] Clean up buffer barriers a bit
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2021-04-24 15:47:31 +09:00 |
buffer.h
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capture.h
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[vulkan] Add missed screen capture files
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2021-03-25 16:00:19 +09:00 |
command.h
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cvars.h
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[vulkan] Make the frames in flight configurable
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2021-02-05 11:06:18 +09:00 |
debug.h
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[vulkan] Fix some 32-bit compatibility issues
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2021-04-02 08:48:11 +09:00 |
descriptor.h
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device.h
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draw.h
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funclist.h
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |
image.h
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |
instance.h
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memory.h
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pipeline.h
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projection.h
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[vulkan] Add tan and cos perspective projection
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2021-04-29 19:27:01 +09:00 |
qf_alias.h
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[vulkan] Clean up the new render pass and framebuffers
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2021-02-24 16:27:56 +09:00 |
qf_bsp.h
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[vulkan] Move projection matrix code to its own file
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2021-04-25 15:48:21 +09:00 |
qf_compose.h
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[vulkan] Implement lighting and compose passes
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2021-02-24 19:58:31 +09:00 |
qf_draw.h
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qf_lighting.h
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[vulkan] Create shadow maps and basic data
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2021-04-29 20:54:38 +09:00 |
qf_lightmap.h
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[models] Move brush data into its own struct
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2021-02-01 19:31:11 +09:00 |
qf_main.h
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qf_model.h
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qf_particles.h
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qf_texture.h
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[vulkan] Implement sky box loading and rendering
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2021-03-25 15:54:34 +09:00 |
qf_vid.h
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[vid,render] Clean up fov and aspect
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2021-04-01 19:17:19 +09:00 |
renderpass.h
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[vulkan] Start moving towards a deferred renderer
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2021-02-14 11:35:06 +09:00 |
scrap.h
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[vulkan] Name most resources
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2021-01-31 19:58:55 +09:00 |
shader.h
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staging.h
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[vulkan] Name most resources
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2021-01-31 19:58:55 +09:00 |
swapchain.h
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |