mirror of
https://git.code.sf.net/p/quake/quakeforge
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4d406337b6
Also some small cleanups in particles. Brighten grenade smoke a tiny bit, so it's not so invisible in the typically dark quake areas. And some minor cleanups to water rendering. |
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.. | ||
gl | ||
sw | ||
sw32 | ||
.gitignore | ||
Makefile.am | ||
r_cvar.c | ||
r_efrag.c | ||
r_ent.c | ||
r_graph.c | ||
r_light.c | ||
r_main.c | ||
r_part.c |