quakeforge/nq/source
Bill Currie bc7cd457e3 Force a status bar update if scr_copyeverything is true.
This fixes the flickering status bar for those renderers that use
scr_copyeverything correctly. sw and sw32. glsl flukes out by not touching
scr_copyeverything and gl is wrong by always clearing it to 0 and never
setting it later.
2013-01-13 17:10:11 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_chase.c Clean up chase/spectator camera stuff. 2012-06-14 22:45:05 +09:00
cl_cmd.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
cl_demo.c Make "playdemo" without args replay the last demo. 2012-06-29 18:44:42 +09:00
cl_ents.c Update entity origin and angles even when invisible. 2012-07-21 15:39:11 +09:00
cl_input.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
cl_main.c Potential client state fix ala Baker. 2012-07-21 17:53:49 +09:00
cl_parse.c Fix the "missing" grenades in nq demos (gl). 2012-07-13 19:26:27 +09:00
cl_screen.c Shuffle the client screen function order a little. 2013-01-08 20:37:36 +09:00
cl_tent.c Limit beams to one per entity. 2012-07-06 08:29:21 +09:00
cl_view.c Fix the funky roll angle glitch. 2012-06-28 07:22:28 +09:00
game.c Fix registered game detection. 2011-09-11 15:40:36 +09:00
host.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
host_cmd.c Use g instead of e for the fp values. 2013-01-08 20:15:24 +09:00
Makefile.am Move the colormod lookup table into a new lib. 2012-07-05 09:39:16 +09:00
sbar.c Force a status bar update if scr_copyeverything is true. 2013-01-13 17:10:11 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_cl_phys.c Make noclipping players not touch triggers. 2012-07-18 14:51:53 +09:00
sv_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_ded.c FIx the segfault on changing levels caused by ca_active changes. 2012-06-24 11:22:37 +09:00
sv_main.c Rename entity_state_t's skln to skinnum in nq. 2012-06-15 22:02:14 +09:00
sv_move.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_phys.c Break out of think loop if nextthink doesn't progress. 2013-01-06 12:02:37 +09:00
sv_pr_cmds.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_progs.c Add entnum to edict_t for faster edict->num. 2012-06-28 14:43:29 +09:00
sv_user.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sys_sdl.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_unix.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_unixd.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_win.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_wind.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
world.c Set the hull depth for the server box_hull. 2012-12-29 16:25:47 +09:00