Make noclipping players not touch triggers.

This commit is contained in:
Bill Currie 2012-07-18 14:51:53 +09:00
parent 15484956f7
commit 1bc2080bd3

View file

@ -364,7 +364,7 @@ SV_Physics_Client (edict_t *ent, int num)
(int) SVfloat (ent, movetype));
}
SV_LinkEdict (ent, true);
SV_LinkEdict (ent, SVfloat (ent, movetype) != MOVETYPE_NOCLIP);
// call standard player post-think
*sv_globals.time = sv.time;