mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
Fix the funky roll angle glitch.
Introduced in the cl_view merging :/
This commit is contained in:
parent
f962db1820
commit
53212deb61
1 changed files with 1 additions and 1 deletions
|
@ -581,7 +581,7 @@ V_CalcViewRoll (void)
|
|||
{
|
||||
float side;
|
||||
vec_t *angles = cl_entities[cl.viewentity].angles;
|
||||
vec_t *velocity = cl_entities[cl.viewentity].angles;
|
||||
vec_t *velocity = cl.velocity;
|
||||
|
||||
side = V_CalcRoll (angles, velocity);
|
||||
r_data->refdef->viewangles[ROLL] += side;
|
||||
|
|
Loading…
Reference in a new issue