quakeforge/libs/video/renderer/sw32
Bill Currie af0c66dff9 [renderer] Move frame rendering out a layer.
This is a step towards high-level unification of the renderers, as far
as possible keeping only actual low-level implementation details in the
individual renderers (some higher level stuff, eg shadows, is expected
to be per-renderer as some things are just not feasible to implement in
all renderers). However, the idea is to move the high-level
functionality into scene rendering.
2022-03-08 01:04:40 +09:00
..
d_edge.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
d_fill.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_init.c [renderer] Remove more dead code 2022-03-07 08:44:53 +09:00
d_modech.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_part.c [renderer] Move particles over to simd 2021-12-24 06:45:13 +09:00
d_polyse.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_scan.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_sky.c [sw,sw32] Fix broken software skies 2022-02-18 12:54:54 +09:00
d_sprite.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_surf.c [renderer] Remove currententity from non-sw renderers 2021-07-22 16:15:14 +09:00
d_vars.c signed int viddef_t members 2012-10-21 09:00:50 +09:00
d_zpoint.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
draw.c [renderer] Remove more dead code 2022-03-07 08:44:53 +09:00
namehack.h [renderer] Move frame rendering out a layer. 2022-03-08 01:04:40 +09:00
screen.c [renderer] Move frame rendering out a layer. 2022-03-08 01:04:40 +09:00
sw32_graph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
sw32_raclip.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sw32_ralias.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sw32_rbsp.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
sw32_rdraw.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
sw32_redge.c [renderer] Remove more dead code 2022-03-07 08:44:53 +09:00
sw32_riqm.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
sw32_rmain.c [renderer] Remove more dead code 2022-03-07 08:44:53 +09:00
sw32_rmisc.c [renderer] Remove more dead code 2022-03-07 08:44:53 +09:00
sw32_rpart.c [particles] Create a psystem object 2021-12-24 06:45:13 +09:00
sw32_rsky.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
sw32_rsprite.c [sw32] Use the shared R_GetSpriteFrame 2021-12-24 06:45:13 +09:00
sw32_rsurf.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
vid_common_sw32.c [input] Create QF input library using keys.c 2021-07-05 16:26:07 +09:00