mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-25 11:41:13 +00:00
This is a step towards high-level unification of the renderers, as far as possible keeping only actual low-level implementation details in the individual renderers (some higher level stuff, eg shadows, is expected to be per-renderer as some things are just not feasible to implement in all renderers). However, the idea is to move the high-level functionality into scene rendering. |
||
---|---|---|
.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |