quakeforge/libs/video/renderer
Bill Currie b2a1a3c791 [vulkan] Add source barrier to packet scatter and image copy
I got a sync validation error on a scatter command (I think) thus the
setting was probably wrong. Most of the parameters are still what they
were, but I'll be able to tweak the barriers as necessary.
Unfortunately, it didn't help with the hang on fetching the light cull
query data when starting in fisheye mode (no hang when enabling fisheye
after startup). I'm not sure what's going on there other than the
queries aren't getting updated: the counts seem to be fine so maybe the
commands aren't running. I've probably got a tangled mess of
pseudo-parallel command buffers: I need to go through my system and
clean everything up.
2024-11-27 20:15:51 +09:00
..
gl Merge branch 'master' into wip-ruaspirv 2024-04-18 09:46:10 +09:00
glsl [glsl] Add support for debug callback 2024-02-25 11:12:10 +09:00
sw Merge branch 'master' into wip-ruaspirv 2024-04-18 09:46:10 +09:00
vulkan [vulkan] Add source barrier to packet scatter and image copy 2024-11-27 20:15:51 +09:00
crosshair.c [renderer] Make cross hair data easier to see in code 2022-11-18 11:11:38 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [vulkan] Remove the iqm fragment shaders 2024-01-23 14:45:50 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
r_bsp.c [renderer] Add a comment about the start map issue 2023-08-06 02:32:11 +09:00
r_cvar.c [renderer] Reset fov when fisheye disabled 2023-12-21 13:28:52 +09:00
r_draw.c [console] Flush any pending draw data 2024-01-19 15:45:04 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Set default fog density to 0 2024-02-01 11:31:28 +09:00
r_graph.c [renderer] Improve time graph display 2022-12-02 10:52:16 +09:00
r_init.c [renderer] Allow render config to be specified 2024-01-30 23:13:16 +09:00
r_iqm.c Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
r_light.c [renderer] Merge light setup code from glsl and sw 2024-01-20 14:35:02 +09:00
r_main.c [renderer] Use 16 bits for d_lightstylevalue 2024-01-28 09:00:01 +09:00
r_part.c [renderer] Get trails rendering again 2023-11-23 13:58:44 +09:00
r_progs.c [render] Add tracy zones to render progs 2024-02-08 13:56:59 +09:00
r_scrap.c [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
r_screen.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_trails.c [ecs] Pass the registry in to the component destroy function 2024-01-03 12:39:54 +09:00
vid_common.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_render_gl.c [skin] Fix up dynamic library issues 2024-01-15 15:26:09 +09:00
vid_render_glsl.c [skin] Fix up dynamic library issues 2024-01-15 15:26:09 +09:00
vid_render_sw.c [skin] Fix up dynamic library issues 2024-01-15 15:26:09 +09:00
vid_render_vulkan.c [vulkan] Use provided config property list 2024-02-01 22:07:40 +09:00