.. |
shader
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[vulkan] Fix incorrect bsp sky constant ids
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2022-02-18 01:15:38 +09:00 |
test
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[vulkan] Fix up test function api
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2021-08-11 12:31:03 +09:00 |
vkgen
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[qfcc] Add support for unsigned, long, etc
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2022-01-19 18:08:58 +09:00 |
barrier.c
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[vulkan] And a bunch of buffer barrier transitions
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2021-12-24 06:45:13 +09:00 |
buffer.c
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[vulkan] Correct the semantics of QFV_NextOffset
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2021-12-24 06:45:13 +09:00 |
capture.c
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[util] Make developer flag names easier to manage
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2021-03-29 22:38:47 +09:00 |
command.c
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[vulkan] Split out the push constants helper
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2021-12-24 06:45:13 +09:00 |
deferred.plist
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[vulkan] Build particle buffers
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2021-12-24 06:45:13 +09:00 |
descriptor.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
device.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
image.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
instance.c
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[vulkan] Add a debug stack to the vulkan instance
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2021-11-30 18:10:48 +09:00 |
memory.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
pipeline.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
projection.c
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[vulkan] Use simpler projection and z_up matrices
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2022-02-18 14:25:50 +09:00 |
qfpipeline.plist
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[vulkan] Fix incorrect bsp sky constant ids
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2022-02-18 01:15:38 +09:00 |
renderpass.c
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[renderer] Clean out unneeded input.h includes
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2021-10-01 13:11:14 +09:00 |
scrap.c
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[vulkan] Clean up image barriers a bit
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2021-04-24 12:42:29 +09:00 |
shader.c
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[vulkan] Start work on particles for Vulkan
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2021-12-24 06:45:13 +09:00 |
shadow.plist
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[vulkan] Use the short name for the image types
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2021-12-24 06:45:12 +09:00 |
staging.c
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[vulkan] Clean up packet submission
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2021-12-24 06:45:13 +09:00 |
swapchain.c
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[util] Make developer flag names easier to manage
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2021-03-29 22:38:47 +09:00 |
util.c
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Merge branch 'master' into vulkan
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2020-06-25 14:03:52 +09:00 |
util.h
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vkparse.c
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[vulkan] Add support for compute shaders
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2021-12-24 06:45:13 +09:00 |
vkparse.h
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[vulkan] Add support for compute shaders
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2021-12-24 06:45:13 +09:00 |
vkparse.plist
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[vulkan] Add support for compute shaders
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2021-12-24 06:45:13 +09:00 |
vulkan_alias.c
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[vulkan] Clean up alias push-constants
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2021-12-24 06:45:13 +09:00 |
vulkan_bsp.c
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[mathlib] Remove frustum global
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2022-03-19 12:33:12 +09:00 |
vulkan_compose.c
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[vulkan] Add support for compute shaders
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2021-12-24 06:45:13 +09:00 |
vulkan_draw.c
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[vulkan] Update the number of drawn quads correctly
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2021-12-24 06:45:13 +09:00 |
vulkan_lighting.c
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[renderer] move r_worldentity and r_viewleaf into refdef
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2022-03-14 15:27:43 +09:00 |
vulkan_lightmap.c
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[renderer] Clean up most uses of currententity
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2022-03-11 15:07:38 +09:00 |
vulkan_main.c
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[renderer] Move most of the scene rendering into r_screen
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2022-03-17 17:57:50 +09:00 |
vulkan_matrices.c
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[renderer] Clean up viewport setting
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2022-03-26 10:27:16 +09:00 |
vulkan_particles.c
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[vulkan] Build particle buffers
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2021-12-24 06:45:13 +09:00 |
vulkan_sprite.c
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[renderer] Clean up use of vup/vright/vpn
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2022-03-14 09:45:27 +09:00 |
vulkan_texture.c
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[vulkan] Abandon bindless rendering
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2021-12-24 06:45:13 +09:00 |
vulkan_vid_common.c
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[renderer] Move frame rendering out a layer.
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2022-03-08 01:04:40 +09:00 |