quakeforge/qw/source
Bill Currie 068c04ece6 [gamecode] Add ev_ushort and partial support
Really, only just enough to get everything compiling (which does include
vkgen running correctly).
2022-01-18 22:08:37 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c [qw] Remove viewangles from client state 2021-03-20 02:24:47 +09:00
cl_chase.c [input] Nuke IN_Move from orbit 2021-11-19 08:58:02 +09:00
cl_chat.c [qw] Get chat info flag mostly working again 2021-11-29 00:01:57 +09:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_cvar.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
cl_demo.c [qw,nq] Connect up key_demo 2021-11-26 20:27:42 +09:00
cl_entparse.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
cl_ents.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
cl_http.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_input.c [qw] Get chat info flag mostly working again 2021-11-29 00:01:57 +09:00
cl_main.c [client] Clean up a stray reference to the renderer 2021-12-24 06:45:13 +09:00
cl_ngraph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
cl_parse.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
cl_pred.c [qw] Remove viewangles from client state 2021-03-20 02:24:47 +09:00
cl_rss.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_screen.c [renderer] Make R_RenderView private 2021-12-24 06:45:12 +09:00
cl_skin.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
cl_slist.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
cl_sys_sdl.c [win] Fix a handful of small bugs for windows 2021-03-30 20:19:20 +09:00
cl_sys_unix.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_sys_win.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_view.c [renderer] Make R_RenderView private 2021-12-24 06:45:12 +09:00
crudefile.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
game.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
Makemodule.am [x11] Use barriers to trap the pointer in the window 2021-11-22 14:59:27 +09:00
map_cfg.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
master.c [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
net_packetlog.c [qw] Use a callback for netchan logging 2021-12-27 17:54:58 +09:00
pmove.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
pmovetst.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
sbar.c [qw] Check tracked player name before printing 2021-12-30 02:02:22 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_ccmds.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_demo.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_ents.c [model] Remove the confusion about numleafs 2021-07-27 12:38:08 +09:00
sv_gib.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_init.c [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
sv_main.c [qw] Use a callback for netchan logging 2021-12-27 17:54:58 +09:00
sv_move.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_phys.c [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
sv_pr_cmds.c [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
sv_pr_cpqw.c [gamecode] Rename func_t to pr_func_t 2022-01-18 15:36:58 +09:00
sv_pr_qwe.c [gamecode] Rename func_t to pr_func_t 2022-01-18 15:36:58 +09:00
sv_progs.c [gamecode] Add ev_ushort and partial support 2022-01-18 22:08:37 +09:00
sv_qtv.c [qw] Clear qtv message buf before writing 2021-12-27 22:55:29 +09:00
sv_recorder.c [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
sv_sbar.c [qw] Add progs memory display to server status bar 2021-12-27 20:28:33 +09:00
sv_send.c [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
sv_sys_unix.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_sys_win.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_user.c [gamecode] Rename func_t to pr_func_t 2022-01-18 15:36:58 +09:00
teamplay.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
world.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00