quakeforge/libs/video/renderer/vulkan/forward.plist
Bill Currie e95d498b97 [vulkan] Resurrect the forward render pass spec
It's not used yet, and thus may have some incorrect settings, but I
decided that I will probably want it at some stage for qwaq. It's
essentially was was in the original spec, but updated for some of the
niceties added to parsing since I removed it back then. It's also in its
own file.
2022-05-04 14:44:54 +09:00

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{
flat_color_image_template = {
imageType = `2d;
samples = $msaaSamples;
extent = {
width = $output.extent.width;
height = $output.extent.height;
depth = 1;
};
mipLevels = 1;
arrayLayers = 1;
tiling = optimal;
usage = color_attachment|transient_attachment;
};
images = {
depth = {
@inherit = @properties.flat_color_image_template;
format = x8_d24_unorm_pack32;
usage = depth_stencil_attachment|transient_attachment;
};
color = {
@inherit = @properties.flat_color_image_template;
format = $output.format;
};
};
flat_color_view_template = {
viewType = `2d;
components = {
r = identity;
g = identity;
b = identity;
a = identity;
};
subresourceRange = {
aspectMask = color;
levelCount = 1;
layerCount = 1;
};
};
imageViews = {
depth = {
@inherit = $properties.flat_color_view_template;
image = depth;
format = $properties.images.depth.format;
subresourceRange = {
aspectMask = depth;
};
};
color = {
@inherit = $properties.flat_color_view_template;
image = color;
format = $properties.images.color.format;
};
};
framebuffer = {
renderPass = $properties.renderpass;
attachment = ($output.view, depth);
width = $output.extent.width;
height = $output.extent.height;
layers = 1;
};
framebuffer_msaa = {
renderPass = $properties.renderpass_msaa;
attachment = ($output.view, depth, color);
width = $output.extent.width;
height = $output.extent.height;
layers = 1;
};
attachment_template = {
samples = 1;
loadOp = dont_care;
storeOp = dont_care;
stencilLoadOp = dont_care;
stencilStoreOp = dont_care;
initialLayout = undefined;
finalLayout = color_attachment_optimal;
};
renderpass = {
attachments = (
{
@inherit = $properties.attachment_template;
format = $output.format;
loadOp = clear;
storeOp = store;
finalLayout = present_src_khr;
},
{
@inherit = $properties.attachment_template;
format = $properties.images.depth.format;
loadOp = clear;
finalLayout = depth_stencil_attachment_optimal;
},
);
subpasses = (
{
pipelineBindPoint = graphics;
colorAttachments = (
{
attachment = 0;
layout = color_attachment_optimal;
}
);
depthStencilAttachment = {
attachment = 1;
layout = depth_stencil_attachment_optimal;
};
preserveAttachments = ();
},
);
dependencies = (
{
srcSubpass = ~0u; // external
dstSubpass = 0;
srcStageMask = top_of_pipe;
dstStageMask = color_attachment_output;
srcAccessMask = memory_read;
dstAccessMask = color_attachment_write;
dependencyFlags = by_region;
},
{
srcSubpass = 0;
dstSubpass = ~0u; // external
srcStageMask = color_attachment_output;
dstStageMask = bottom_of_pipe;
srcAccessMask = color_attachment_write;
dstAccessMask = memory_read;
dependencyFlags = by_region;
},
);
};
renderpass_msaa = {
attachments = (
{
@inherit = $properties.attachment_template;
format = $output.format;
storeOp = store;
finalLayout = present_src_khr;
},
{
@inherit = $properties.attachment_template;
format = $properties.images.depth.format;
samples = $msaaSamples;
loadOp = clear;
storeOp = dont_care;
finalLayout = depth_stencil_attachment_optimal;
},
{
@inherit = $properties.attachment_template;
format = $swapchain.format;
samples = $msaaSamples;
loadOp = clear;
storeOp = store;// dont_care?
finalLayout = color_attachment_optimal;
},
);
subpasses = (
{
pipelineBindPoint = graphics;
colorAttachments = (
{
attachment = 2;
layout = color_attachment_optimal;
}
);
resolveAttachments = (
{
attachment = 0;
layout = color_attachment_optimal;
}
);
depthStencilAttachment = {
attachment = 1;
layout = depth_stencil_attachment_optimal;
};
preserveAttachments = ();
},
);
dependencies = (
{
srcSubpass = ~0u; // external
dstSubpass = 0;
srcStageMask = top_of_pipe;
dstStageMask = color_attachment_output;
srcAccessMask = memory_read;
dstAccessMask = color_attachment_write;
dependencyFlags = by_region;
},
{
srcSubpass = 0;
dstSubpass = ~0u; // external
srcStageMask = color_attachment_output;
dstStageMask = bottom_of_pipe;
srcAccessMask = color_attachment_write;
dstAccessMask = memory_read;
dependencyFlags = by_region;
},
);
};
}