quakeforge/libs/video/renderer/vulkan
Bill Currie 9ee0eada1f [vulkan] Move non-specific lighting code out of Vulkan
The parsing of light data from maps is now in the client library, and
basic light management is in scene. Putting the light loading code into
the Vulkan renderer was a mistake I've wanted to correct for a while.
The client code still needs a bit of cleanup, but the basics are working
nicely.
2022-05-05 23:49:30 +09:00
..
shader [vulkan] Rework lighting model to be more algebraic 2022-05-05 08:40:02 +09:00
test [vulkan] Update labeled struct inits 2022-03-31 01:26:57 +09:00
vkgen [build] Remove some csqc dependencies 2022-05-04 18:01:50 +09:00
barrier.c [vulkan] And a bunch of buffer barrier transitions 2021-12-24 06:45:13 +09:00
buffer.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
capture.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
command.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
deferred.plist [vulkan] Break render pass parsing away from swapchain 2022-04-24 17:04:10 +09:00
descriptor.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
device.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
forward.plist [vulkan] Resurrect the forward render pass spec 2022-05-04 14:44:54 +09:00
image.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
instance.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
iqm.plist [vulkan] Add support for IQM models 2022-05-04 14:07:27 +09:00
memory.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
pipeline.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
projection.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
qfpipeline.plist [vulkan] Clean up alias pipeline layout spec 2022-05-04 14:44:54 +09:00
renderpass.c [vulkan] Correct a pile of copyright attributions 2022-05-04 14:44:54 +09:00
resource.c [vulkan] Add a mini resource subsystem 2022-05-04 13:59:38 +09:00
scrap.c [vulkan] Update labeled struct inits 2022-03-31 01:26:57 +09:00
shader.c [vulkan] Add support for IQM models 2022-05-04 14:07:27 +09:00
shadow.plist [vulkan] Use the short name for the image types 2021-12-24 06:45:12 +09:00
staging.c [vulkan] Use host-cached memory for staging buffers 2022-04-25 07:49:30 +09:00
swapchain.c Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
vkparse.h [vulkan] Break render pass parsing away from swapchain 2022-04-24 17:04:10 +09:00
vkparse.plist [vulkan] Parse VkPresentModeKHR 2022-04-24 19:15:22 +09:00
vulkan_alias.c [vulkan] Move viewport and scissor into qfv_renderpass_t 2022-04-01 20:34:41 +09:00
vulkan_bsp.c [vulkan] Cope with an empty world model 2022-04-26 07:26:32 +09:00
vulkan_compose.c [vulkan] Move viewport and scissor into qfv_renderpass_t 2022-04-01 20:34:41 +09:00
vulkan_draw.c Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
vulkan_iqm.c [vulkan] Add support for IQM models 2022-05-04 14:07:27 +09:00
vulkan_lighting.c [vulkan] Move non-specific lighting code out of Vulkan 2022-05-05 23:49:30 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_main.c [vulkan] Move non-specific lighting code out of Vulkan 2022-05-05 23:49:30 +09:00
vulkan_matrices.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
vulkan_particles.c [vulkan] Build particle buffers 2021-12-24 06:45:13 +09:00
vulkan_sprite.c [vulkan] Move viewport and scissor into qfv_renderpass_t 2022-04-01 20:34:41 +09:00
vulkan_texture.c [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
vulkan_vid_common.c Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00