quakeforge/libs/audio/targets
2001-05-19 08:53:08 +00:00
..
.gitignore Probably want this :) 2001-04-10 09:53:00 +00:00
Makefile.am fix the installation location of the plugins 2001-05-19 04:38:03 +00:00
snd_alsa_0_5.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_alsa_0_9.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_disk.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_dma.c do shm = 0 after SNDDMA_Shutdown is called 2001-05-19 08:53:08 +00:00
snd_gus.c Move sound targets into a library. Still doesn't pick one at runtime though. 2001-04-10 09:40:09 +00:00
snd_mem.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_mix.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_mixa.S sound crashing bug fixes 2001-04-12 06:53:07 +00:00
snd_null.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_oss.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_sdl.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_sgi.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_sun.c Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
snd_win.c fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00