quakeforge/libs/video/renderer/sw32
Bill Currie 8d2791752e [particles] Merge particle spawning into client
After yesterday's crazy marathon editing all the particles files, and
starting to do another big change to them today, I realized that I
really do need to merge them down. All the actual spawning is now in the
client library (though particle insertion will need to be moved). GLSL
particle rendering is semi-broken in that it now does only points (until
I come up with a way to select between points and quads (probably a
context object, which I need anyway for Vulkan)).
2021-12-24 06:45:13 +09:00
..
d_edge.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
d_fill.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_init.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_modech.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_part.c [renderer] Move particles over to simd 2021-12-24 06:45:13 +09:00
d_polyse.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_scan.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_sky.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_sprite.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
d_surf.c [renderer] Remove currententity from non-sw renderers 2021-07-22 16:15:14 +09:00
d_vars.c signed int viddef_t members 2012-10-21 09:00:50 +09:00
d_zpoint.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
draw.c [vid] Remove redundant direct, conbuffer and conrowbytes 2021-07-11 13:44:00 +09:00
namehack.h [particles] Merge particle spawning into client 2021-12-24 06:45:13 +09:00
screen.c [renderer] Make R_RenderView private 2021-12-24 06:45:12 +09:00
sw32_graph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
sw32_raclip.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sw32_ralias.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sw32_rbsp.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
sw32_rdraw.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
sw32_redge.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sw32_riqm.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
sw32_rmain.c [particles] Merge particle spawning into client 2021-12-24 06:45:13 +09:00
sw32_rmisc.c [video] Use views instead of conwidth and conheight 2021-07-10 18:04:34 +09:00
sw32_rpart.c [particles] Merge particle spawning into client 2021-12-24 06:45:13 +09:00
sw32_rsky.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
sw32_rsprite.c [sw32] Use the shared R_GetSpriteFrame 2021-12-24 06:45:13 +09:00
sw32_rsurf.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
vid_common_sw32.c [input] Create QF input library using keys.c 2021-07-05 16:26:07 +09:00