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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 20:41:20 +00:00
[vid] Remove redundant direct, conbuffer and conrowbytes
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parent
6db6f8f0e2
commit
12450fe6b8
7 changed files with 32 additions and 48 deletions
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@ -54,11 +54,7 @@ typedef struct {
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qboolean recalc_refdef; // if true, recalc vid-based stuff
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qboolean cshift_changed;
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quat_t cshift_color;
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void *conbuffer;
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int conrowbytes;
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struct view_s *conview;
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byte *direct; // direct drawing to framebuffer, if not
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// NULL
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struct vid_internal_s *vid_internal;
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} viddef_t;
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@ -280,7 +280,7 @@ Draw_Character (int x, int y, unsigned int chr)
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} else
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drawline = 8;
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dest = ((byte*)vid.conbuffer) + y * vid.conrowbytes + x;
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dest = ((byte*)vid.buffer) + y * vid.rowbytes + x;
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while (drawline--) {
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if (source[0])
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@ -300,7 +300,7 @@ Draw_Character (int x, int y, unsigned int chr)
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if (source[7])
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dest[7] = source[7];
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source += 128;
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dest += vid.conrowbytes;
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dest += vid.rowbytes;
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}
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}
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@ -340,7 +340,7 @@ Draw_Pixel (int x, int y, byte color)
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{
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byte *dest;
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dest = ((byte*)vid.conbuffer) + y * vid.conrowbytes + x;
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dest = ((byte*)vid.buffer) + y * vid.rowbytes + x;
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*dest = color;
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}
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@ -621,9 +621,9 @@ Draw_ConsoleBackground (int lines, byte alpha)
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conback = Draw_CachePic ("gfx/conback.lmp", false);
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// draw the pic
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dest = vid.conbuffer;
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dest = vid.buffer;
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for (y = 0; y < lines; y++, dest += vid.conrowbytes) {
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for (y = 0; y < lines; y++, dest += vid.rowbytes) {
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v = (vid.conview->ylen - lines + y) * 200 / vid.conview->ylen;
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src = conback->data + v * 320;
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if (vid.conview->xlen == 320)
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@ -287,7 +287,7 @@ sw32_Draw_Character (int x, int y, unsigned int chr)
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switch(sw32_ctx->pixbytes) {
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case 1:
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{
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byte *dest = (byte *) vid.conbuffer + y * vid.conrowbytes + x;
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byte *dest = (byte *) vid.buffer + y * vid.rowbytes + x;
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while (drawline--) {
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if (source[0])
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@ -307,14 +307,14 @@ sw32_Draw_Character (int x, int y, unsigned int chr)
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if (source[7])
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dest[7] = source[7];
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source += 128;
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dest += vid.conrowbytes;
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dest += vid.rowbytes;
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}
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}
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break;
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case 2:
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{
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unsigned short *dest = (unsigned short *) vid.conbuffer + y *
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(vid.conrowbytes >> 1) + x;
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unsigned short *dest = (unsigned short *) vid.buffer + y *
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(vid.rowbytes >> 1) + x;
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while (drawline--) {
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if (source[0])
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@ -335,14 +335,14 @@ sw32_Draw_Character (int x, int y, unsigned int chr)
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dest[7] = sw32_8to16table[source[7]];
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source += 128;
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dest += (vid.conrowbytes >> 1);
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dest += (vid.rowbytes >> 1);
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}
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}
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break;
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case 4:
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{
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unsigned int *dest = (unsigned int *) vid.conbuffer + y *
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(vid.conrowbytes >> 2) + x;
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unsigned int *dest = (unsigned int *) vid.buffer + y *
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(vid.rowbytes >> 2) + x;
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while (drawline--) {
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if (source[0])
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@ -363,7 +363,7 @@ sw32_Draw_Character (int x, int y, unsigned int chr)
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dest[7] = d_8to24table[source[7]];
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source += 128;
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dest += (vid.conrowbytes >> 2);
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dest += (vid.rowbytes >> 2);
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}
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}
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break;
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@ -407,14 +407,14 @@ Draw_Pixel (int x, int y, byte color)
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switch(sw32_ctx->pixbytes)
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{
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case 1:
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((byte *) vid.conbuffer)[y * vid.conrowbytes + x] = color;
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((byte *) vid.buffer)[y * vid.rowbytes + x] = color;
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break;
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case 2:
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((unsigned short *) vid.conbuffer)[y * (vid.conrowbytes >> 1) + x] =
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((unsigned short *) vid.buffer)[y * (vid.rowbytes >> 1) + x] =
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sw32_8to16table[color];
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break;
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case 4:
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((unsigned int *) vid.conbuffer)[y * (vid.conrowbytes >> 2) + x] =
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((unsigned int *) vid.buffer)[y * (vid.rowbytes >> 2) + x] =
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d_8to24table[color];
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break;
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default:
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@ -745,9 +745,9 @@ sw32_Draw_ConsoleBackground (int lines, byte alpha)
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switch(sw32_ctx->pixbytes) {
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case 1:
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{
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byte *dest = vid.conbuffer;
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byte *dest = vid.buffer;
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for (y = 0; y < lines; y++, dest += vid.conrowbytes) {
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for (y = 0; y < lines; y++, dest += vid.rowbytes) {
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v = (vid.conview->ylen - lines + y) * 200 / vid.conview->ylen;
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src = conback->data + v * 320;
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if (vid.conview->xlen == 320)
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@ -771,9 +771,9 @@ sw32_Draw_ConsoleBackground (int lines, byte alpha)
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break;
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case 2:
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{
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unsigned short *dest = (unsigned short *) vid.conbuffer;
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unsigned short *dest = (unsigned short *) vid.buffer;
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for (y = 0; y < lines; y++, dest += (vid.conrowbytes >> 1)) {
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for (y = 0; y < lines; y++, dest += (vid.rowbytes >> 1)) {
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// FIXME: pre-expand to native format?
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// FIXME: does the endian switching go away in production?
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v = (vid.conview->ylen - lines + y) * 200 / vid.conview->ylen;
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@ -795,8 +795,8 @@ sw32_Draw_ConsoleBackground (int lines, byte alpha)
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break;
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case 4:
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{
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unsigned int *dest = (unsigned int *) vid.conbuffer;
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for (y = 0; y < lines; y++, dest += (vid.conrowbytes >> 2)) {
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unsigned int *dest = (unsigned int *) vid.buffer;
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for (y = 0; y < lines; y++, dest += (vid.rowbytes >> 2)) {
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v = (vid.conview->ylen - lines + y) * 200 / vid.conview->ylen;
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src = conback->data + v * 320;
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f = 0;
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@ -280,11 +280,11 @@ VID_InitBuffers (void)
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// Free the old screen buffer
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if (viddef.buffer) {
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free (viddef.buffer);
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viddef.conbuffer = viddef.buffer = NULL;
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viddef.buffer = NULL;
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}
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// Allocate the new screen buffer
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viddef.conbuffer = viddef.buffer = calloc (buffersize, 1);
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if (!viddef.conbuffer) {
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viddef.buffer = calloc (buffersize, 1);
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if (!viddef.buffer) {
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Sys_Error ("Not enough memory for video mode");
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}
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}
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@ -292,7 +292,7 @@ VID_InitBuffers (void)
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viddef.zbuffer = calloc (zbuffersize, 1);
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if (!viddef.zbuffer) {
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free (viddef.buffer);
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viddef.conbuffer = viddef.buffer = NULL;
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viddef.buffer = NULL;
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Sys_Error ("Not enough memory for video mode");
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}
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// Allocate the new surface cache; free the z-buffer if we fail
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@ -300,7 +300,7 @@ VID_InitBuffers (void)
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if (!viddef.surfcache) {
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free (viddef.buffer);
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free (viddef.zbuffer);
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viddef.conbuffer = viddef.buffer = NULL;
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viddef.buffer = NULL;
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viddef.zbuffer = NULL;
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Sys_Error ("Not enough memory for video mode");
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}
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@ -50,16 +50,16 @@ D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
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if (!viddef.initialized || !win_sw_context)
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return;
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if (!viddef.direct)
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if (!viddef.buffer)
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return;
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for (i = 0; i < (height << repshift); i += reps) {
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for (j = 0; j < reps; j++) {
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memcpy (&backingbuf[(i + j) * 24],
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viddef.direct + x + ((y << repshift) + i +
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viddef.buffer + x + ((y << repshift) + i +
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j) * viddef.rowbytes, width);
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memcpy (viddef.direct + x +
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memcpy (viddef.buffer + x +
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((y << repshift) + i + j) * viddef.rowbytes,
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&pbitmap[(i >> repshift) * width], width);
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}
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@ -84,12 +84,12 @@ D_EndDirectRect (int x, int y, int width, int height)
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if (!viddef.initialized || !win_sw_context)
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return;
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if (!viddef.direct)
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if (!viddef.buffer)
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return;
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for (i = 0; i < (height << repshift); i += reps) {
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for (j = 0; j < reps; j++) {
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memcpy (viddef.direct + x +
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memcpy (viddef.buffer + x +
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((y << repshift) + i + j) * viddef.rowbytes,
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&backingbuf[(i + j) * 24], width);
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}
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@ -312,14 +312,6 @@ win_init_bufers (void *data)
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{
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Win_UnloadAllDrivers ();
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Win_CreateDriver ();
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// set the rest of the buffers we need (why not just use one single buffer
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// instead of all this crap? oh well, it's Quake...)
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viddef.direct = viddef.buffer;
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viddef.conbuffer = viddef.buffer;
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// more crap for the console
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viddef.conrowbytes = viddef.rowbytes;
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}
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static void
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@ -643,7 +643,6 @@ x11_init_buffers (void *data)
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current_framebuffer = 0;
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viddef.direct = 0;
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viddef.rowbytes = ctx->pixbytes * viddef.width;
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if (x_visinfo->depth != 8) {
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if (viddef.buffer)
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@ -654,9 +653,6 @@ x11_init_buffers (void *data)
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} else {
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viddef.buffer = x_framebuffer[current_framebuffer]->data;
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}
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viddef.conbuffer = viddef.buffer;
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viddef.conrowbytes = viddef.rowbytes;
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}
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static void
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