..
GL
hopefully take care of glGetProcAddress type once and for all :)
2002-08-16 18:29:21 +00:00
plugin
take cmd.[ch] back to basics. the gib code is temporarily gone pending
2002-07-31 05:19:03 +00:00
.gitignore
first steps
2001-04-11 19:56:01 +00:00
bspfile.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
cbuf.h
More of GIB done: builtins, functions, various cleanups, math, etc.
2002-08-03 06:04:00 +00:00
cdaudio.h
byte to int + xmms playlist support from _Muz_
2001-10-12 19:26:56 +00:00
checksum.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
clip_hull.h
start making the rotated bounding box (really dynamic clipping huls) more
2001-07-30 04:33:59 +00:00
cmd.h
fix the non-parsing of quakeforge.conf
2002-07-31 06:06:44 +00:00
console.h
rename the width parameter to lsize as it's the size of the input line, not
2002-01-30 21:23:46 +00:00
crc.h
break the loop from CRC_Block into CRC_ProcessBlock so that crcs can be
2002-01-28 18:00:48 +00:00
csqc.h
implement the "new" inputline api making it possible to pull the Draw_*
2002-08-20 21:19:53 +00:00
cvar.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
draw.h
Use vertex arrays for text. Another 1-3% speedup.
2002-06-13 05:24:52 +00:00
dstring.h
More of GIB done: builtins, functions, various cleanups, math, etc.
2002-08-03 06:04:00 +00:00
gcc_attr.h
bah, __builtin_expect is new in gcc 3
2002-04-25 04:51:04 +00:00
gib_buffer.h
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
2002-08-08 09:20:00 +00:00
gib_builtin.h
Added a few useful builtins and began adding GIB hooks into quakeworld.
2002-08-24 05:14:46 +00:00
gib_function.h
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
2002-08-08 09:20:00 +00:00
gib_parse.h
Yay for escape characters.
2002-08-22 22:43:47 +00:00
gib_process.h
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
2002-08-08 09:20:00 +00:00
gib_vars.h
Added a few useful builtins and began adding GIB hooks into quakeworld.
2002-08-24 05:14:46 +00:00
hash.h
return lists of multiple matching elements
2002-05-30 21:56:57 +00:00
hl.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
idparse.h
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
in_event.h
yet more IE stuff
2001-08-16 23:34:49 +00:00
info.h
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
input.h
clear key states on game start
2002-01-17 22:04:58 +00:00
joystick.h
Rest of previous commit.
2001-12-28 18:19:23 +00:00
keys.h
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
link.h
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
locs.h
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
Makefile.am
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
2002-08-08 09:20:00 +00:00
mathlib.h
Only need one define for R_Cull*
2002-08-23 20:46:19 +00:00
mdfour.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
model.h
Clipping cleanups.
2002-08-20 00:48:59 +00:00
modelgen.h
first step to using a saner internal represnetation for the high precietion
2002-01-07 06:32:46 +00:00
msg.h
change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
2002-08-19 01:58:01 +00:00
pak.h
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
2002-07-21 06:11:28 +00:00
pakfile.h
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
2002-07-21 06:11:28 +00:00
pcx.h
total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
2001-09-21 04:22:46 +00:00
plugin.h
the "two birds with one stone" commit
2002-04-19 20:08:54 +00:00
pr_comp.h
arrays are /almost/ working again
2002-06-12 22:37:18 +00:00
pr_debug.h
whitespace
2002-06-26 14:45:00 +00:00
pr_obj.h
write out the module data needed for the obj runtime
2002-05-21 21:28:40 +00:00
progs.h
use P_* for params and R_* for return values in builtins code
2002-07-24 21:42:33 +00:00
qargs.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
qdefs.h
nuke the max message lengths from qdefs.h
2001-11-03 00:27:01 +00:00
qendian.h
typo fix and whitespace.
2002-07-02 18:57:38 +00:00
qfplist.h
move the forward decl of hashtab_s out of the function prototype
2001-08-01 06:51:06 +00:00
qtypes.h
fix a missing ;
2002-01-22 03:05:48 +00:00
render.h
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
screen.h
Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
2001-12-09 14:05:30 +00:00
sizebuf.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
skin.h
cleanup skin's namespace polution
2001-12-04 20:13:12 +00:00
sound.h
rename sfxcache_t size to bytes
2002-06-16 04:21:25 +00:00
spritegn.h
nuke commdef.h and clean up the results by putting its contents where they
2001-04-10 06:55:28 +00:00
sys.h
Move the signal handling code from video/targets/* to sys.c (I'm leaving
2002-08-20 23:04:57 +00:00
teamplay.h
The beginnings of an f_* reply system have been added. f_version works
2001-11-05 07:23:51 +00:00
texture.h
Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas.
2001-12-21 01:41:19 +00:00
tga.h
Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas.
2001-12-21 01:41:19 +00:00
uint32.h
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
va.h
va.[ch]:
2002-06-13 16:39:33 +00:00
ver_check.h
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00
vfile.h
add Qputs
2002-08-07 18:43:35 +00:00
vfs.h
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
2002-07-21 06:11:28 +00:00
vid.h
Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit.
2002-07-02 20:34:51 +00:00
wad.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
zone.h
implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc
2002-05-29 20:58:53 +00:00