quakeforge/tools/qfbsp/source
Bill Currie 1a250f0ef7 error checking in LoadLump and handle muptiple wad files better (ie,
properly:P)
2003-09-05 03:47:19 +00:00
..
.gitignore Whee, now we have qfbsp. It compiles, but won't work as it hasn't been 2002-09-19 16:58:48 +00:00
Makefile.am qfbsp shouldn't be linking with -pthread 2002-09-24 03:01:23 +00:00
brush.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
csg4.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
map.c use the right plane when calculating the texture normals 2003-09-03 22:54:14 +00:00
merge.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
nodraw.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
options.c hopefully add watervis support 2003-09-03 23:04:30 +00:00
outside.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
portals.c D'OH!!! fixes totally borked vis data :) 2003-09-05 02:27:34 +00:00
qfbsp.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
region.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
solidbsp.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
surfaces.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
tjunc.c bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture 2003-09-03 22:00:08 +00:00
writebsp.c error checking in LoadLump and handle muptiple wad files better (ie, 2003-09-05 03:47:19 +00:00