.. |
QF
|
re-enable 8bit textures
|
2001-11-14 21:01:10 +00:00 |
win32
|
Rev for 0.5.1, disable -fbdev by default (use --with-fbdev to enable)
|
2001-06-20 19:52:13 +00:00 |
.gitignore
|
Clean up TODO a bit, make gitignore actually ignore all generated files...
|
2001-10-03 21:38:54 +00:00 |
adivtab.h
|
Merge adivtab.h while I'm at it.
|
2001-05-09 17:24:41 +00:00 |
anorm_dots.h
|
Merge anorms.h and anorm_dots.h.
|
2001-05-09 17:22:27 +00:00 |
anorms.h
|
Merge anorms.h and anorm_dots.h.
|
2001-05-09 17:22:27 +00:00 |
asm_draw.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
asm_i386.h
|
include/QF header cleanup. including config.h (or any file from include) is
|
2001-05-31 05:33:13 +00:00 |
block8.h
|
More header merging.
|
2001-05-09 17:29:07 +00:00 |
block16.h
|
More header merging.
|
2001-05-09 17:29:07 +00:00 |
buildnum.h
|
More merging. Become one with the shoggoth. Poor hungry shoggoth...
|
2001-05-10 02:29:38 +00:00 |
compat.h
|
- change MSG_ReadString to return const char * and return a pointer
|
2001-10-18 04:44:58 +00:00 |
context_x11.h
|
move vid_fullcreen definition from *.c to vid.c and declaration from
|
2001-09-28 16:54:31 +00:00 |
d_iface.h
|
* taniwha gets medieval on extern
|
2001-10-28 04:23:37 +00:00 |
d_ifacea.h
|
Prettier, but slower particle effects. Also skip particle physics when r_particles 0.
|
2001-09-05 02:04:02 +00:00 |
d_local.h
|
we now compile and link with -fno-common. this cleans up the multiple,
|
2001-10-23 16:55:23 +00:00 |
dga_check.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
fbset.h
|
make -fbdev build again AND make nq-fbdev a new target.
|
2001-03-29 17:31:15 +00:00 |
gl_warp_sin.h
|
Ack, where did all the chairs go!
|
2001-05-09 18:45:38 +00:00 |
in_win.h
|
at long last, nq-wgl builds. probably as broken as hell, though
|
2001-04-11 21:55:27 +00:00 |
logos.h
|
*shuffle*
|
2001-05-10 04:16:39 +00:00 |
Makefile.am
|
Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
|
2001-09-24 17:52:13 +00:00 |
menu.h
|
Let's get this into CVS, even if it's not used yet.
|
2001-04-17 23:04:54 +00:00 |
old_keys.h
|
ok, old configs /should/ work again, though I'm having problems with F10
|
2001-08-16 20:42:57 +00:00 |
quakeasm.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
r_cvar.h
|
added cl_surprise cvar for easter eggs
|
2001-11-14 21:46:50 +00:00 |
r_dynamic.h
|
Change particle limit from a short to an unsigned int. Possibly a tiny speedup, also allows for absurd particle counts...
|
2001-10-30 19:42:29 +00:00 |
r_local.h
|
Some minor cleanups, and lots of particle effects tweaks.
|
2001-09-04 10:32:51 +00:00 |
r_shared.h
|
* taniwha gets medieval on extern
|
2001-10-28 04:23:37 +00:00 |
sbar.h
|
gl_screen.c and screen.c are now client clean (and merged :)
|
2001-05-23 06:33:23 +00:00 |
skin_stencil.h
|
don't install skin_stencil.h
|
2001-11-05 16:22:03 +00:00 |
varrays.h
|
Convert particles to use byte colors instead of float. Roughly breaks even on Mesa on my machine. Should be a speedup under other drivers.
|
2001-09-14 12:11:54 +00:00 |
vgamodes.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
view.h
|
- convert ALL the remaining svc's on the client. woot, hehe
|
2001-11-05 20:13:27 +00:00 |
vregset.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
winquake.h
|
and extern fixes for the windows side
|
2001-10-23 17:11:48 +00:00 |
world.h
|
Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
|
2001-09-24 17:52:13 +00:00 |