quakeforge/libs/audio/renderer
Bill Currie 9784ba5954 Grievre's gamedir callback patch to fix mangled sounds on gamedir change
plus a couple minor tweaks I notcied needed doing.
2004-02-03 03:01:06 +00:00
..
.gitignore Put the sound renderer in it's proper place: as a full-fledged plugin. 2001-08-23 04:01:46 +00:00
Makefile.am added SND_NoResampleStereo so that streams that don't need resampling aren't forced to, also added midi support via libWildMidi, MIDI FILES RULE 2003-09-10 05:20:51 +00:00
midi.c more sound static cleanup 2004-01-08 01:48:02 +00:00
snd_dma.c Grievre's gamedir callback patch to fix mangled sounds on gamedir change 2004-02-03 03:01:06 +00:00
snd_mem.c extend the sound api slightly to ease things like cd_file and make cd_file 2004-01-21 02:52:12 +00:00
snd_mix.c name changes to make figuring out what's private and what's not easier 2004-01-09 03:48:00 +00:00
snd_mixa.S be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
vorbis.c this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00
wav.c this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00