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https://git.code.sf.net/p/quake/quakeforge
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6decbd18c4
This is the beginning of supporting 2d rendering in 3d space. The idea is that a canvas can be in 2d orthographic space (not attached to any entity with a 3d transform), or in 3d perspective space (attached to an entity with a 3d transform, either as a child of the camera, or of some object in 3d space). It will replace the current HUD code when it's working. |
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.. | ||
test | ||
canvas.c | ||
font.c | ||
inputline.c | ||
Makemodule.am | ||
passage.c | ||
text.c | ||
txtbuffer.c | ||
view.c | ||
vrect.c |