mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-18 18:01:13 +00:00
The vulkan shadow code needs to associate extra information with the lights, but I don't want such renderer-specific data in the scene. |
||
---|---|---|
.. | ||
test | ||
camera.c | ||
efrag.c | ||
entity.c | ||
light.c | ||
Makemodule.am | ||
scene.c | ||
transform.c |