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Custom skins are smashed on most targets. Player colors don't work, etc. However, this will let me do a much cleaner implementation. |
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.. | ||
alias | ||
brush | ||
sprite | ||
test | ||
clip_hull.c | ||
gl_model_fullbright.c | ||
Makefile.am | ||
model.c | ||
null_model.c | ||
portal.c | ||
skin.c | ||
trace.c | ||
winding.c |