quakeforge/nq/source
Bill Currie 3cb0f3e183 Remove viddef in favor of vid in the renderers.
This fixes the status bar refresh issues in sw. The problem was that with
two viddef's hanging around, things got a little confused and recalc_refdef
wasn't getting into the renderer.
2013-01-16 11:23:47 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_chase.c Clean up chase/spectator camera stuff. 2012-06-14 22:45:05 +09:00
cl_cmd.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
cl_demo.c Make "playdemo" without args replay the last demo. 2012-06-29 18:44:42 +09:00
cl_ents.c Update entity origin and angles even when invisible. 2012-07-21 15:39:11 +09:00
cl_input.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
cl_main.c Potential client state fix ala Baker. 2012-07-21 17:53:49 +09:00
cl_parse.c Fix the "missing" grenades in nq demos (gl). 2012-07-13 19:26:27 +09:00
cl_screen.c Shuffle the client screen function order a little. 2013-01-08 20:37:36 +09:00
cl_tent.c Limit beams to one per entity. 2012-07-06 08:29:21 +09:00
cl_view.c Fix the funky roll angle glitch. 2012-06-28 07:22:28 +09:00
game.c Fix registered game detection. 2011-09-11 15:40:36 +09:00
host.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
host_cmd.c Use g instead of e for the fp values. 2013-01-08 20:15:24 +09:00
Makefile.am Move the colormod lookup table into a new lib. 2012-07-05 09:39:16 +09:00
sbar.c Split up Sbar_Draw. 2013-01-13 20:08:01 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_cl_phys.c Make noclipping players not touch triggers. 2012-07-18 14:51:53 +09:00
sv_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_ded.c Remove viddef in favor of vid in the renderers. 2013-01-16 11:23:47 +09:00
sv_main.c Rename entity_state_t's skln to skinnum in nq. 2012-06-15 22:02:14 +09:00
sv_move.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_phys.c Break out of think loop if nextthink doesn't progress. 2013-01-06 12:02:37 +09:00
sv_pr_cmds.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_progs.c Add entnum to edict_t for faster edict->num. 2012-06-28 14:43:29 +09:00
sv_user.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sys_sdl.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_unix.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_unixd.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_win.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_wind.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
world.c Set the hull depth for the server box_hull. 2012-12-29 16:25:47 +09:00