.. |
QF
|
Clean up extern functions, update noise_diamondsquare to match LordHavoc's fractalnoise.
|
2001-10-06 00:39:22 +00:00 |
win32
|
Rev for 0.5.1, disable -fbdev by default (use --with-fbdev to enable)
|
2001-06-20 19:52:13 +00:00 |
.gitignore
|
Clean up TODO a bit, make gitignore actually ignore all generated files...
|
2001-10-03 21:38:54 +00:00 |
adivtab.h
|
Merge adivtab.h while I'm at it.
|
2001-05-09 17:24:41 +00:00 |
anorm_dots.h
|
Merge anorms.h and anorm_dots.h.
|
2001-05-09 17:22:27 +00:00 |
anorms.h
|
Merge anorms.h and anorm_dots.h.
|
2001-05-09 17:22:27 +00:00 |
asm_draw.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
asm_i386.h
|
include/QF header cleanup. including config.h (or any file from include) is
|
2001-05-31 05:33:13 +00:00 |
block8.h
|
More header merging.
|
2001-05-09 17:29:07 +00:00 |
block16.h
|
More header merging.
|
2001-05-09 17:29:07 +00:00 |
buildnum.h
|
More merging. Become one with the shoggoth. Poor hungry shoggoth...
|
2001-05-10 02:29:38 +00:00 |
compat.h
|
- fix a little mistake in SV_PrintToClient that'd cause it to
|
2001-10-04 19:11:39 +00:00 |
context_x11.h
|
move vid_fullcreen definition from *.c to vid.c and declaration from
|
2001-09-28 16:54:31 +00:00 |
d_iface.h
|
Remove and ifdef out currently unused code.
|
2001-09-05 04:25:47 +00:00 |
d_ifacea.h
|
Prettier, but slower particle effects. Also skip particle physics when r_particles 0.
|
2001-09-05 02:04:02 +00:00 |
d_local.h
|
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
|
2001-08-25 02:47:11 +00:00 |
dga_check.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
fbset.h
|
make -fbdev build again AND make nq-fbdev a new target.
|
2001-03-29 17:31:15 +00:00 |
gl_warp_sin.h
|
Ack, where did all the chairs go!
|
2001-05-09 18:45:38 +00:00 |
in_win.h
|
at long last, nq-wgl builds. probably as broken as hell, though
|
2001-04-11 21:55:27 +00:00 |
logos.h
|
*shuffle*
|
2001-05-10 04:16:39 +00:00 |
Makefile.am
|
Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
|
2001-09-24 17:52:13 +00:00 |
menu.h
|
Let's get this into CVS, even if it's not used yet.
|
2001-04-17 23:04:54 +00:00 |
old_keys.h
|
ok, old configs /should/ work again, though I'm having problems with F10
|
2001-08-16 20:42:57 +00:00 |
quakeasm.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
r_cvar.h
|
Rename gl_libgl to gl_driver, nuke the last of the HAVE_GLX references,
|
2001-09-28 07:41:38 +00:00 |
r_dynamic.h
|
Add small cyan light to lightning impacts. And restore particle direction use in nq. Greatly improves blood effects.
|
2001-09-27 00:43:46 +00:00 |
r_local.h
|
Some minor cleanups, and lots of particle effects tweaks.
|
2001-09-04 10:32:51 +00:00 |
r_shared.h
|
id's sky code is back (gl_sky_clip 2 when no skybox is loaded). Not as fast
|
2001-09-03 06:12:10 +00:00 |
sbar.h
|
gl_screen.c and screen.c are now client clean (and merged :)
|
2001-05-23 06:33:23 +00:00 |
varrays.h
|
Convert particles to use byte colors instead of float. Roughly breaks even on Mesa on my machine. Should be a speedup under other drivers.
|
2001-09-14 12:11:54 +00:00 |
vgamodes.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
view.h
|
no header includes cvar.h now
|
2001-05-31 03:41:35 +00:00 |
vregset.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
winquake.h
|
use HAVE_DDRAW_H and HAVE_DSOUND_H rather than arguing with WildCode over
|
2001-10-01 21:07:00 +00:00 |
world.h
|
Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
|
2001-09-24 17:52:13 +00:00 |