quakeforge/libs/models
Bill Currie e2f545eb23 [vulkan] Wait on device idle before deleting models
This fixes the textures (and presumably mesh data) being deleted while
still in use. Oddly, the wait was needed in both brush and alias models
(I expected brush to always come first).
2021-04-03 01:14:44 +09:00
..
alias [vulkan] Wait on device idle before deleting models 2021-04-03 01:14:44 +09:00
brush [vulkan] Wait on device idle before deleting models 2021-04-03 01:14:44 +09:00
iqm [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sprite [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
test [test] Get the tests building again 2021-02-05 21:43:12 +09:00
Makemodule.am [model] Move Mod_CalcFullbright to its own file 2021-01-19 14:54:39 +09:00
clip_hull.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
fullbright.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
gl_model_fullbright.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
gl_skin.c Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
glsl_skin.c Do a const-correctness run on palettes. 2013-01-27 19:57:40 +09:00
model.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
null_model.c [model] Remove empty brush model functions 2021-01-19 08:26:53 +09:00
portal.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
vulkan_skin.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
winding.c Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00