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[model] Move Mod_CalcFullbright to its own file
This allows it to be shared between renderers.
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3 changed files with 56 additions and 19 deletions
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@ -12,7 +12,13 @@ EXTRA_LTLIBRARIES += \
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libs/models/libmodels_sw.la \
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libs/models/libmodels_vulkan.la
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models_sources = libs/models/clip_hull.c libs/models/model.c libs/models/portal.c libs/models/trace.c libs/models/winding.c
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models_sources = \
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libs/models/clip_hull.c \
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libs/models/fullbright.c \
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libs/models/model.c \
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libs/models/portal.c \
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libs/models/trace.c \
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libs/models/winding.c
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common_libs = \
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libs/util/libQFutil.la
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49
libs/models/fullbright.c
Normal file
49
libs/models/fullbright.c
Normal file
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@ -0,0 +1,49 @@
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/*
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fullbright.c
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fullbright skin handling
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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// models are the only shared resource between a client and server running
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// on the same machine.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "r_local.h"
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VISIBLE int
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Mod_CalcFullbright (byte *in, byte *out, int pixels)
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{
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byte fb = 0;
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while (pixels--) {
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byte pix = *in++;
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byte mask = (pix >= 256 - 32) - 1;
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fb |= mask + 1;
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*out++ = pix | mask;
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}
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return fb;
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}
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@ -40,24 +40,6 @@
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#include "r_local.h"
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VISIBLE int
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Mod_CalcFullbright (byte *in, byte *out, int pixels)
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{
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int fb = 0;
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while (pixels--) {
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if (*in >= 256 - 32) {
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fb = 1;
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*out++ = *in++;
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} else {
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*out++ = 255;
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in++;
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}
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}
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return fb;
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}
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int
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Mod_Fullbright (byte *skin, int width, int height, const char *name)
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{
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