quakeforge/libs/video/renderer/gl
Bill Currie 20d93466c7 Frag some magic numbers.
More annoying than hipnotic's gremlins.
2011-12-30 21:07:35 +09:00
..
gl_draw.c Make the cross-hair data sharable between renderers. 2011-12-26 21:43:15 +09:00
gl_dyn_lights.c
gl_dyn_part.c Fake vertex arrays for text and particles. 2011-12-16 20:09:05 +09:00
gl_dyn_textures.c
gl_fog.c
gl_graph.c
gl_lightmap.c Merge brush model with world model rendering. 2011-12-18 08:09:55 +09:00
gl_mod_alias.c Back out the fitzquake lerp changes. 2011-12-13 17:01:15 +09:00
gl_mod_sprite.c Move the entity transform setup into the clients. 2011-12-15 17:09:01 +09:00
gl_rmain.c Frag some magic numbers. 2011-12-30 21:07:35 +09:00
gl_rmisc.c Clean up the mess around D_FlushCaches. 2011-12-23 12:51:47 +09:00
gl_rsurf.c Merge brush model with world model rendering. 2011-12-18 08:09:55 +09:00
gl_screen.c Rename some headers to fix doxygen warnings. 2011-07-23 15:58:45 +09:00
gl_skin.c
gl_sky.c Rename some headers to fix doxygen warnings. 2011-07-23 15:58:45 +09:00
gl_sky_clip.c Move the surface chain links out of the surfaces. 2011-12-17 19:14:14 +09:00
gl_textures.c Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
gl_warp.c
Makefile.am Use AM_CFLAGS instead of CFLAGS. 2011-05-10 12:44:44 +09:00
noisetextures.c