.. |
gl
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[particles] Create a psystem object
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2021-12-24 06:45:13 +09:00 |
glsl
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[glsl] Adjust view/projection matrices for consistency
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2022-02-25 10:50:53 +09:00 |
sw
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[sw,sw32] Fix broken software skies
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2022-02-18 12:54:54 +09:00 |
sw32
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[sw,sw32] Fix broken software skies
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2022-02-18 12:54:54 +09:00 |
vulkan
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[vulkan] Use simpler projection and z_up matrices
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2022-02-18 14:25:50 +09:00 |
crosshair.c
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Add a new crosshair.
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2012-12-12 19:36:50 +09:00 |
font8x8.c
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[renderer] Add a default 8x8 font
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2021-01-08 14:37:52 +09:00 |
Makemodule.am
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[build] Clean up a pile of distcheck issues
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2021-12-24 06:45:13 +09:00 |
noisetextures.c
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Change pointer_t to unsigned and clean up the mess.
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2012-12-21 21:53:13 +09:00 |
r_alias.c
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[renderer] Remove currententity from non-sw renderers
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2021-07-22 16:15:14 +09:00 |
r_billboard.c
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[renderer] Make R_BillboarFrame's comments true
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2021-12-24 06:45:13 +09:00 |
r_bsp.c
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[model] Remove the confusion about numleafs
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2021-07-27 12:38:08 +09:00 |
r_cvar.c
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[particles] Merge particle spawning into client
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2021-12-24 06:45:13 +09:00 |
r_dyn_textures.c
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[image] Change tex_t data from array to pointer
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2021-01-25 00:54:41 +09:00 |
r_efrag.c
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[scene] Rename libQFentity to libQFscene
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2021-07-24 14:20:59 +09:00 |
r_ent.c
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[scene] Rename libQFentity to libQFscene
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2021-07-24 14:20:59 +09:00 |
r_graph.c
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[qw] Clean up netgraph somewhat
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2021-07-11 10:59:27 +09:00 |
r_init.c
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[util] Make PI_LoadPlugin always call general init function
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2021-06-26 16:18:05 +09:00 |
r_iqm.c
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[util] Make hunk (optionally) thread-safe
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2021-07-29 11:43:27 +09:00 |
r_light.c
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[model] Remove the confusion about numleafs
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2021-07-27 12:38:08 +09:00 |
r_main.c
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[renderer] Remove currententity from non-sw renderers
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2021-07-22 16:15:14 +09:00 |
r_part.c
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[particles] Create a psystem object
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2021-12-24 06:45:13 +09:00 |
r_progs.c
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[gamecode] Pass gcc's purity test again
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2022-02-14 19:30:50 +09:00 |
r_scrap.c
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[ui] Create library for UI support code
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2021-06-12 22:50:51 +09:00 |
r_screen.c
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[renderer] Pass in a camera transform
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2022-02-28 16:59:38 +09:00 |
r_sprite.c
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[renderer] Start merging sprite frame calculation
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2021-12-24 06:45:13 +09:00 |
vid_common.c
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[video] Use views instead of conwidth and conheight
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2021-07-10 18:04:34 +09:00 |
vid_render_gl.c
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[particles] Create a psystem object
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2021-12-24 06:45:13 +09:00 |
vid_render_glsl.c
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[particles] Create a psystem object
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2021-12-24 06:45:13 +09:00 |
vid_render_sw.c
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[particles] Create a psystem object
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2021-12-24 06:45:13 +09:00 |
vid_render_sw32.c
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[particles] Create a psystem object
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2021-12-24 06:45:13 +09:00 |
vid_render_vulkan.c
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[vulkan] Set frame buffer before calling draw functions
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2022-02-06 13:12:16 +09:00 |