quakeforge/include/QF/GLSL/qf_draw.h
Bill Currie 65bd29353c Make a start on putting the pieces together.
Still many undefined and multiply defined symbols, but there seems to be a
light in this darkness. I just hope it's not an oncoming train :)
2012-04-11 14:58:54 +09:00

37 lines
1,006 B
C

/*
qf_draw.h
glsl specific draw function
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id: draw.h 10910 2004-05-07 03:54:35Z taniwha $
*/
#ifndef __gl_draw_h
#define __gl_draw_h
void GLSL_Set2D (void);
void GLSL_Set2DScaled (void);
void GLSL_DrawReset (void);
void GLSL_FlushText (void);
#endif//__gl_draw_h