quakeforge/include
Bill Currie 72f6048a20 [scene] Put lights into the bsp tree via efrags
This eliminates the O(N^2) (N = map leaf count) operation of finding
visible lights and will later allow for finer culling of the lights as
they can be tested against the leaf volume (which they currently are
not as this was just getting things going). However, this has severely
hurt ad_tears' performance (I suspect due to the extreme number of
leafs), but the speed seems to be very steady. Hopefully, reconstructing
the vis clusters will help (I imagine it will help in many places, not
just lights).
2023-07-22 17:53:07 +09:00
..
client [scene] Implement Scene_FreeAllEntities (and use it) 2023-07-22 16:50:18 +09:00
evdev [input] Use a single select call for all drivers 2021-09-26 15:11:07 +09:00
QF [scene] Put lights into the bsp tree via efrags 2023-07-22 17:53:07 +09:00
qw Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
win32 Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
adivtab.h
alsa_funcs_list.h [audio] Clean up alsa init and add error checking 2021-06-25 09:50:31 +09:00
anorm_dots.h
anorms.h
asm_draw.h [sw] Clean up r_refdef and R_ViewChanged 2022-03-27 15:32:00 +09:00
asm_i386.h
block8.h
block16.h
bsearch.h [util] Fix an out-by-one in QF_bsearch_r 2023-03-05 18:31:30 +09:00
buildnum.h
cl_console.h [console] Start work on a debug UI 2023-07-01 20:00:26 +09:00
compat.h [util] Fix an out-by-one in QF_bsearch_r 2023-03-05 18:31:30 +09:00
context_sdl.h
context_win.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
context_x11.h [x11] Implement mouse visibility control 2023-06-30 14:53:47 +09:00
d_iface.h [sw] Separate draw frames from render frames 2023-06-29 01:26:54 +09:00
d_ifacea.h [renderer] Move particles over to simd 2021-12-24 06:45:13 +09:00
d_local.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
dga_check.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
exp.h
fbset.h [vid] Fix non-utf8 circle-c in fbset 2022-04-13 10:35:40 +09:00
gamedefs.h Make item masks easier to read 2022-11-10 15:08:36 +09:00
garbage.h
getopt.h
gib_buffer.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
gib_builtin.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib_classes.h
gib_execute.h
gib_function.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib_handle.h
gib_object.h
gib_parse.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib_process.h
gib_regex.h
gib_semantics.h
gib_thread.h
gib_tree.h
gib_vars.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gl_warp_sin.h
in_win.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
in_x11.h [x11] Split up in_x11_init into three stages 2021-11-21 21:22:11 +09:00
logos.h
Makemodule.am [build] Clean up make distcheck issues 2023-07-10 11:12:22 +09:00
mod_internal.h [sw] Free alias model cache memory when clearing models 2023-03-20 17:45:28 +09:00
net_dgrm.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net_loop.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net_udp.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net_vcr.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net_wins.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
netchan.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
netmain.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
noisetextures.h
old_keys.h
ops.h
pstdint.h
qfalloca.h
qfselect.h [util] Wrap fd_set 2021-09-28 10:53:51 +09:00
qstring.h [util] Add strndup and reentrant quicksort 2021-03-27 20:03:39 +09:00
quakeasm.h [sw] Clean up use of vid.colormap8 2022-03-29 14:43:38 +09:00
quicksort.h [util] Add fuzzy and reentrant bsearch 2021-06-01 18:53:53 +09:00
r_cvar.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_dynamic.h [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
r_internal.h [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
r_local.h [renderer] Clean up R_MarkLeaves 2023-06-29 00:49:14 +09:00
r_scrap.h [renderer] Report scrap rectangle counts 2022-09-20 19:32:41 +09:00
r_shared.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
regex.h
rua_internal.h [ui] Move font loading into new gui library 2022-12-07 17:38:38 +09:00
skin_stencil.h
snd_internal.h [audio] Plug yet more leaks 2023-03-05 18:31:30 +09:00
sv_console.h [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
varrays.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
vgamodes.h
vid_gl.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
vid_internal.h [vid] Ensure window size gets sent after init 2023-07-14 11:57:36 +09:00
vid_sw.h [renderer] Make screen capture support asynchronous operation 2022-04-01 01:01:53 +09:00
vid_vulkan.h [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
vregset.h
winquake.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
world.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00