mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-25 13:11:00 +00:00
The lightmaps aren't updated at all yet, so everything is static. Figuring out how lightmap data gets to the gpu was a chore thanks to the spaghetti in the bsp data, and then I'd forgotten that I was pre-expanding the light data to rgb so wound up with weird lightmaps, but without water or particles, demo1 is getting 5000fps at 800x450, and it seems to be CPU limited.
293 lines
7.6 KiB
C
293 lines
7.6 KiB
C
/*
|
|
vulkan_scene.c
|
|
|
|
Vulkan scene handling
|
|
|
|
Copyright (C) 2022 Bill Currie <bill@taniwha.org>
|
|
|
|
Author: Bill Currie <bill@taniwha.org>
|
|
Date: 2022/5/24
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#include <string.h>
|
|
|
|
#include "QF/mathlib.h"
|
|
#include "QF/set.h"
|
|
#include "QF/va.h"
|
|
|
|
#include "QF/scene/entity.h"
|
|
|
|
#include "QF/Vulkan/qf_bsp.h"
|
|
#include "QF/Vulkan/qf_lighting.h"
|
|
#include "QF/Vulkan/qf_lightmap.h"
|
|
#include "QF/Vulkan/qf_scene.h"
|
|
#include "QF/Vulkan/debug.h"
|
|
#include "QF/Vulkan/device.h"
|
|
#include "QF/Vulkan/dsmanager.h"
|
|
#include "QF/Vulkan/instance.h"
|
|
#include "QF/Vulkan/render.h"
|
|
#include "QF/Vulkan/resource.h"
|
|
|
|
#include "r_internal.h"
|
|
#include "vid_vulkan.h"
|
|
|
|
static const int qfv_max_entities = 4096; //FIXME should make dynamic
|
|
|
|
int
|
|
Vulkan_Scene_MaxEntities (vulkan_ctx_t *ctx)
|
|
{
|
|
scenectx_t *sctx = ctx->scene_context;
|
|
return sctx->max_entities;
|
|
}
|
|
|
|
VkDescriptorSet
|
|
Vulkan_Scene_Descriptors (vulkan_ctx_t *ctx)
|
|
{
|
|
scenectx_t *sctx = ctx->scene_context;
|
|
scnframe_t *sframe = &sctx->frames.a[ctx->curFrame];
|
|
return sframe->descriptors;
|
|
}
|
|
|
|
int
|
|
Vulkan_Scene_AddEntity (vulkan_ctx_t *ctx, entity_t entity)
|
|
{
|
|
scenectx_t *sctx = ctx->scene_context;
|
|
scnframe_t *sframe = &sctx->frames.a[ctx->curFrame];
|
|
|
|
entdata_t *entdata = 0;
|
|
int render_id = -1;
|
|
//lock
|
|
int ent_id = Ent_Index (entity.id + 1);//nullent -> 0
|
|
if (!set_is_member (sframe->pooled_entities, ent_id)) {
|
|
if (sframe->entity_pool.size < sframe->entity_pool.maxSize) {
|
|
set_add (sframe->pooled_entities, ent_id);
|
|
render_id = sframe->entity_pool.size++;
|
|
entdata = sframe->entity_pool.a + render_id;
|
|
}
|
|
} else {
|
|
if (!Entity_Valid (entity)) {
|
|
return 0; //FIXME see below
|
|
} else {
|
|
renderer_t *renderer = Ent_GetComponent (entity.id,
|
|
entity.base + scene_renderer,
|
|
entity.reg);
|
|
return renderer->render_id;
|
|
}
|
|
}
|
|
if (Entity_Valid (entity)) {
|
|
renderer_t *renderer = Ent_GetComponent (entity.id,
|
|
entity.base + scene_renderer,
|
|
entity.reg);
|
|
renderer->render_id = render_id;
|
|
}
|
|
//unlock
|
|
if (entdata) {
|
|
mat4f_t f;
|
|
vec4f_t color;
|
|
if (Entity_Valid (entity)) { //FIXME give world entity an entity :P
|
|
transform_t transform = Entity_Transform (entity);
|
|
renderer_t *renderer = Ent_GetComponent (entity.id,
|
|
entity.base + scene_renderer,
|
|
entity.reg);
|
|
mat4ftranspose (f, Transform_GetWorldMatrixPtr (transform));
|
|
entdata->xform[0] = f[0];
|
|
entdata->xform[1] = f[1];
|
|
entdata->xform[2] = f[2];
|
|
color = (vec4f_t) { QuatExpand (renderer->colormod) };
|
|
} else {
|
|
entdata->xform[0] = (vec4f_t) { 1, 0, 0, 0 };
|
|
entdata->xform[1] = (vec4f_t) { 0, 1, 0, 0 };
|
|
entdata->xform[2] = (vec4f_t) { 0, 0, 1, 0 };
|
|
color = (vec4f_t) { 1, 1, 1, 1 };
|
|
}
|
|
entdata->color = color;
|
|
}
|
|
return render_id;
|
|
}
|
|
|
|
void
|
|
Vulkan_Scene_Flush (vulkan_ctx_t *ctx)
|
|
{
|
|
scenectx_t *sctx = ctx->scene_context;
|
|
scnframe_t *sframe = &sctx->frames.a[ctx->curFrame];
|
|
|
|
set_empty (sframe->pooled_entities);
|
|
sframe->entity_pool.size = 0;
|
|
}
|
|
|
|
static VkWriteDescriptorSet base_buffer_write = {
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
|
|
0, 0, 1,
|
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
0, 0, 0
|
|
};
|
|
|
|
static void
|
|
scene_draw_viewmodel (const exprval_t **params, exprval_t *result,
|
|
exprctx_t *ectx)
|
|
{
|
|
qfZoneNamed (zone, true);
|
|
entity_t ent = vr_data.view_model;
|
|
if (!Entity_Valid (ent)) {
|
|
return;
|
|
}
|
|
renderer_t *renderer = Ent_GetComponent (ent.id, ent.base + scene_renderer, ent.reg);
|
|
if (vr_data.inhibit_viewmodel
|
|
|| !r_drawviewmodel
|
|
|| !r_drawentities
|
|
|| !renderer->model)
|
|
return;
|
|
|
|
EntQueue_AddEntity (r_ent_queue, ent, renderer->model->type);
|
|
}
|
|
|
|
static exprfunc_t scene_draw_viewmodel_func[] = {
|
|
{ .func = scene_draw_viewmodel },
|
|
{}
|
|
};
|
|
static exprsym_t scene_task_syms[] = {
|
|
{ "scene_draw_viewmodel", &cexpr_function, scene_draw_viewmodel_func },
|
|
{}
|
|
};
|
|
|
|
void
|
|
Vulkan_Scene_Init (vulkan_ctx_t *ctx)
|
|
{
|
|
qfZoneScoped (true);
|
|
QFV_Render_AddTasks (ctx, scene_task_syms);
|
|
|
|
scenectx_t *sctx = calloc (1, sizeof (scenectx_t)
|
|
+ sizeof (qfv_resource_t)
|
|
+ sizeof (qfv_resobj_t));
|
|
ctx->scene_context = sctx;
|
|
sctx->max_entities = qfv_max_entities;
|
|
}
|
|
|
|
void
|
|
Vulkan_Scene_Setup (vulkan_ctx_t *ctx)
|
|
{
|
|
qfZoneScoped (true);
|
|
qfvPushDebug (ctx, "scene init");
|
|
|
|
auto device = ctx->device;
|
|
auto dfunc = device->funcs;
|
|
|
|
auto sctx = ctx->scene_context;
|
|
|
|
auto rctx = ctx->render_context;
|
|
size_t frames = rctx->frames.size;
|
|
DARRAY_INIT (&sctx->frames, frames);
|
|
DARRAY_RESIZE (&sctx->frames, frames);
|
|
sctx->frames.grow = 0;
|
|
|
|
sctx->entities = (qfv_resource_t *) &sctx[1];
|
|
*sctx->entities = (qfv_resource_t) {
|
|
.name = "scene",
|
|
.va_ctx = ctx->va_ctx,
|
|
.memory_properties = VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
|
|
.num_objects = 1,
|
|
.objects = (qfv_resobj_t *) &sctx->entities[1],
|
|
};
|
|
sctx->entities->objects[0] = (qfv_resobj_t) {
|
|
.name = "entities",
|
|
.type = qfv_res_buffer,
|
|
.buffer = {
|
|
.size = frames * qfv_max_entities * sizeof (entdata_t),
|
|
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
|
|
},
|
|
};
|
|
|
|
QFV_CreateResource (device, sctx->entities);
|
|
|
|
auto dsmanager = QFV_Render_DSManager (ctx, "entity_set");
|
|
|
|
entdata_t *entdata;
|
|
dfunc->vkMapMemory (device->dev, sctx->entities->memory, 0, VK_WHOLE_SIZE,
|
|
0, (void **) &entdata);
|
|
|
|
VkBuffer buffer = sctx->entities->objects[0].buffer.buffer;
|
|
size_t entdata_size = qfv_max_entities * sizeof (entdata_t);
|
|
for (size_t i = 0; i < frames; i++) {
|
|
__auto_type sframe = &sctx->frames.a[i];
|
|
|
|
sframe->descriptors = QFV_DSManager_AllocSet (dsmanager);;
|
|
VkDescriptorBufferInfo bufferInfo = {
|
|
buffer, i * entdata_size, entdata_size
|
|
};
|
|
VkWriteDescriptorSet write[1];
|
|
write[0] = base_buffer_write;
|
|
write[0].dstSet = sframe->descriptors;
|
|
write[0].pBufferInfo = &bufferInfo;
|
|
dfunc->vkUpdateDescriptorSets (device->dev, 1, write, 0, 0);
|
|
|
|
sframe->entity_pool = (entdataset_t) {
|
|
.maxSize = qfv_max_entities,
|
|
.a = entdata + i * qfv_max_entities,
|
|
};
|
|
sframe->pooled_entities = set_new ();
|
|
}
|
|
qfvPopDebug (ctx);
|
|
}
|
|
|
|
void
|
|
Vulkan_Scene_Shutdown (vulkan_ctx_t *ctx)
|
|
{
|
|
qfvPushDebug (ctx, "scene shutdown");
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
scenectx_t *sctx = ctx->scene_context;
|
|
|
|
for (size_t i = 0; i < sctx->frames.size; i++) {
|
|
__auto_type sframe = &sctx->frames.a[i];
|
|
set_delete (sframe->pooled_entities);
|
|
}
|
|
|
|
dfunc->vkUnmapMemory (device->dev, sctx->entities->memory);
|
|
QFV_DestroyResource (device, sctx->entities);
|
|
free (sctx->frames.a);
|
|
free (sctx);
|
|
qfvPopDebug (ctx);
|
|
}
|
|
|
|
void
|
|
Vulkan_NewScene (scene_t *scene, vulkan_ctx_t *ctx)
|
|
{
|
|
qfZoneScoped (true);
|
|
auto sctx = ctx->scene_context;
|
|
sctx->scene = scene;
|
|
|
|
for (int i = 0; i < 256; i++) {
|
|
d_lightstylevalue[i] = 264; // normal light value
|
|
}
|
|
|
|
r_refdef.worldmodel = scene->worldmodel;
|
|
EntQueue_Clear (r_ent_queue);
|
|
|
|
R_ClearParticles ();
|
|
Vulkan_RegisterTextures (scene->models, scene->num_models, ctx);
|
|
Vulkan_BuildLightmaps (scene->models, scene->num_models, ctx);
|
|
Vulkan_BuildDisplayLists (scene->models, scene->num_models, ctx);
|
|
//Vulkan_LoadLights (scene, ctx);
|
|
}
|