..
gl
[skin] Get team colors working for model skins
2024-01-15 14:59:11 +09:00
glsl
[skin] Use an ECS registry to manage skins
2024-01-15 14:56:37 +09:00
sw
[skin] Use an ECS registry to manage skins
2024-01-15 14:56:37 +09:00
vulkan
[vulkan] Upload lightmap data to the gpu and use it
2024-01-19 15:45:04 +09:00
crosshair.c
[renderer] Make cross hair data easier to see in code
2022-11-18 11:11:38 +09:00
font8x8.c
[renderer] Add a default 8x8 font
2021-01-08 14:37:52 +09:00
Makemodule.am
[vulkan] Upload lightmap data to the gpu and use it
2024-01-19 15:45:04 +09:00
noisetextures.c
Change pointer_t to unsigned and clean up the mess.
2012-12-21 21:53:13 +09:00
r_alias.c
[scene] Move entity_t etc into scene headers
2022-03-29 14:43:38 +09:00
r_billboard.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
r_bsp.c
[renderer] Add a comment about the start map issue
2023-08-06 02:32:11 +09:00
r_cvar.c
[renderer] Reset fov when fisheye disabled
2023-12-21 13:28:52 +09:00
r_draw.c
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
r_dyn_textures.c
[image] Change tex_t data from array to pointer
2021-01-25 00:54:41 +09:00
r_ent.c
[sound] Remove a pile of unwanted sound.h includes
2022-06-03 15:43:53 +09:00
r_fog.c
[renderer] Fix some non-static linking issues
2022-03-09 06:55:31 +09:00
r_graph.c
[renderer] Improve time graph display
2022-12-02 10:52:16 +09:00
r_init.c
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
r_iqm.c
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
r_light.c
[ecs] Implement hierarchies as components
2024-01-02 16:38:01 +09:00
r_main.c
[renderer] Clean up R_MarkLeaves
2023-06-29 00:49:14 +09:00
r_part.c
[renderer] Get trails rendering again
2023-11-23 13:58:44 +09:00
r_progs.c
[glsl] Fix a pile of memory leaks
2023-03-05 18:31:30 +09:00
r_scrap.c
[glsl] Be more null-safe for free/destroy functions
2023-03-06 18:21:13 +09:00
r_screen.c
[ecs] Implement hierarchies as components
2024-01-02 16:38:01 +09:00
r_sprite.c
[scene] Move entity_t etc into scene headers
2022-03-29 14:43:38 +09:00
r_trails.c
[ecs] Pass the registry in to the component destroy function
2024-01-03 12:39:54 +09:00
vid_common.c
[ui] Convert view_t to an ECS entity
2022-11-01 00:40:52 +09:00
vid_render_gl.c
[skin] Fix up dynamic library issues
2024-01-15 15:26:09 +09:00
vid_render_glsl.c
[skin] Fix up dynamic library issues
2024-01-15 15:26:09 +09:00
vid_render_sw.c
[skin] Fix up dynamic library issues
2024-01-15 15:26:09 +09:00
vid_render_vulkan.c
[vulkan] Fix some bitrot in the forward render graph
2024-01-19 15:45:04 +09:00