quakeforge/libs/video
Bill Currie 3168550935 [vulkan] Upload lightmap data to the gpu and use it
The lightmaps aren't updated at all yet, so everything is static.
Figuring out how lightmap data gets to the gpu was a chore thanks to the
spaghetti in the bsp data, and then I'd forgotten that I was
pre-expanding the light data to rgb so wound up with weird lightmaps,
but without water or particles, demo1 is getting 5000fps at 800x450, and
it seems to be CPU limited.
2024-01-19 15:45:04 +09:00
..
renderer [vulkan] Upload lightmap data to the gpu and use it 2024-01-19 15:45:04 +09:00
targets Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00