quakeforge/include/QF
Brian Koropoff d85a238af2 Modified cmd.c to prepare for more file access functions and changed
the bind system to keep a restricted flag on binds to prevent the
server from executing restricted commands by binding them to keys.
2002-05-31 05:38:06 +00:00
..
GL Add multitexture support for Alias models, and disable the multitexture 2002-04-16 16:51:35 +00:00
plugin the quit menu works now. however, quit from the console doesn't 2002-01-20 00:06:08 +00:00
.gitignore first steps 2001-04-11 19:56:01 +00:00
bspfile.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cdaudio.h byte to int + xmms playlist support from _Muz_ 2001-10-12 19:26:56 +00:00
checksum.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
clip_hull.h start making the rotated bounding box (really dynamic clipping huls) more 2001-07-30 04:33:59 +00:00
cmd.h Added a temporary hack to make quake.rc, config.cfg, and default.cfg work 2002-05-21 02:02:20 +00:00
console.h rename the width parameter to lsize as it's the size of the input line, not 2002-01-30 21:23:46 +00:00
crc.h break the loop from CRC_Block into CRC_ProcessBlock so that crcs can be 2002-01-28 18:00:48 +00:00
csqc.h and the command api to csqc and use it to bind menu_load and menu_save. F2 2002-04-12 17:19:49 +00:00
cvar.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
draw.h added Draw_nString for displaying a non \0 terminated string 2002-01-09 21:20:22 +00:00
dstring.h Optimized GIB a bit. 2002-05-17 21:38:37 +00:00
gcc_attr.h bah, __builtin_expect is new in gcc 3 2002-04-25 04:51:04 +00:00
hash.h return lists of multiple matching elements 2002-05-30 21:56:57 +00:00
hl.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
in_event.h yet more IE stuff 2001-08-16 23:34:49 +00:00
info.h rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
input.h clear key states on game start 2002-01-17 22:04:58 +00:00
joystick.h Rest of previous commit. 2001-12-28 18:19:23 +00:00
keys.h Modified cmd.c to prepare for more file access functions and changed 2002-05-31 05:38:06 +00:00
link.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
locs.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
Makefile.am rpm building fixes 2002-05-27 20:28:10 +00:00
mathlib.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
mdfour.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
model.h `adequate' temporary fix for r_lightmap_components 1 2002-05-28 04:11:40 +00:00
modelgen.h first step to using a saner internal represnetation for the high precietion 2002-01-07 06:32:46 +00:00
msg.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
pak.h get back to work on creating a good command line pak file util. currently 2002-03-12 23:45:36 +00:00
pcx.h total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf 2001-09-21 04:22:46 +00:00
plugin.h the "two birds with one stone" commit 2002-04-19 20:08:54 +00:00
pr_comp.h new tool: qfprogs. currently only disassembles progs, but the idea is for it 2002-05-13 19:37:36 +00:00
pr_debug.h more alpha portability fixes 2001-11-29 19:35:25 +00:00
pr_obj.h write out the module data needed for the obj runtime 2002-05-21 21:28:40 +00:00
progs.h implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc 2002-05-29 20:58:53 +00:00
qargs.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
qdefs.h nuke the max message lengths from qdefs.h 2001-11-03 00:27:01 +00:00
qendian.h a slight oopsie on the location of WriteFloat and friends :P plus nq is now 2001-06-29 06:50:29 +00:00
qfplist.h move the forward decl of hashtab_s out of the function prototype 2001-08-01 06:51:06 +00:00
qtypes.h fix a missing ; 2002-01-22 03:05:48 +00:00
render.h first tie-in for the renderer (Draw_Pic: the interface will likely change 2002-01-18 22:35:46 +00:00
screen.h Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup. 2001-12-09 14:05:30 +00:00
sizebuf.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
skin.h cleanup skin's namespace polution 2001-12-04 20:13:12 +00:00
sound.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
spritegn.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
sys.h memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
teamplay.h The beginnings of an f_* reply system have been added. f_version works 2001-11-05 07:23:51 +00:00
texture.h Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas. 2001-12-21 01:41:19 +00:00
tga.h Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas. 2001-12-21 01:41:19 +00:00
uint32.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
va.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
ver_check.h include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
vfile.h make Qwrite's buffer pointer const. 2001-07-22 18:38:59 +00:00
vfs.h move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the 2001-11-05 22:24:16 +00:00
vid.h re-enable 8bit textures 2001-11-14 21:01:10 +00:00
wad.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
zone.h implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc 2002-05-29 20:58:53 +00:00