mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 07:42:18 +00:00
51b73eee73
It's not used yet, but the vulkan draw implementation will eventually support multiple fonts being loaded (and rendered at a time).
69 lines
2.4 KiB
C
69 lines
2.4 KiB
C
/*
|
|
qf_draw.h
|
|
|
|
gl specific draw function
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
|
|
#ifndef __gl_draw_h
|
|
#define __gl_draw_h
|
|
|
|
struct qpic_s;
|
|
struct rfont_s;
|
|
struct draw_charbuffer_s;
|
|
|
|
void gl_Draw_Init (void);
|
|
void gl_Draw_Shutdown (void);
|
|
void gl_Draw_CharBuffer (int x, int y, struct draw_charbuffer_s *buffer);
|
|
void gl_Draw_Character (int x, int y, unsigned ch);
|
|
void gl_Draw_String (int x, int y, const char *str);
|
|
void gl_Draw_nString (int x, int y, const char *str, int count);
|
|
void gl_Draw_AltString (int x, int y, const char *str);
|
|
void gl_Draw_ConsoleBackground (int lines, byte alpha);
|
|
void gl_Draw_Crosshair (void);
|
|
void gl_Draw_CrosshairAt (int ch, int x, int y);
|
|
void gl_Draw_TileClear (int x, int y, int w, int h);
|
|
void gl_Draw_Fill (int x, int y, int w, int h, int c);
|
|
void gl_Draw_Line (int x0, int y0, int x1, int y1, int c);
|
|
void gl_Draw_TextBox (int x, int y, int width, int lines, byte alpha);
|
|
void gl_Draw_FadeScreen (void);
|
|
void gl_Draw_BlendScreen (quat_t color);
|
|
struct qpic_s *gl_Draw_CachePic (const char *path, qboolean alpha);
|
|
void gl_Draw_UncachePic (const char *path);
|
|
struct qpic_s *gl_Draw_MakePic (int width, int height, const byte *data);
|
|
void gl_Draw_DestroyPic (struct qpic_s *pic);
|
|
struct qpic_s *gl_Draw_PicFromWad (const char *name);
|
|
void gl_Draw_Pic (int x, int y, struct qpic_s *pic);
|
|
void gl_Draw_Picf (float x, float y, struct qpic_s *pic);
|
|
void gl_Draw_SubPic(int x, int y, struct qpic_s *pic,
|
|
int srcx, int srcy, int width, int height);
|
|
int gl_Draw_AddFont (struct rfont_s *font);
|
|
void gl_Draw_FontString (int x, int y, int fontid, const char *str);
|
|
|
|
void GL_Set2D (void);
|
|
void GL_Set2DScaled (void);
|
|
void GL_End2D (void);
|
|
void GL_DrawReset (void);
|
|
void GL_FlushText (void);
|
|
|
|
#endif//__gl_draw_h
|