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https://git.code.sf.net/p/quake/quakeforge
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[renderer] Add fontid to Draw_AddFont and Draw_FontString
It's not used yet, but the vulkan draw implementation will eventually support multiple fonts being loaded (and rendered at a time).
This commit is contained in:
parent
0352af4542
commit
51b73eee73
11 changed files with 33 additions and 26 deletions
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@ -57,8 +57,8 @@ void gl_Draw_Pic (int x, int y, struct qpic_s *pic);
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void gl_Draw_Picf (float x, float y, struct qpic_s *pic);
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void gl_Draw_SubPic(int x, int y, struct qpic_s *pic,
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int srcx, int srcy, int width, int height);
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void gl_Draw_AddFont (struct rfont_s *font);
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void gl_Draw_FontString (int x, int y, const char *str);
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int gl_Draw_AddFont (struct rfont_s *font);
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void gl_Draw_FontString (int x, int y, int fontid, const char *str);
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void GL_Set2D (void);
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void GL_Set2DScaled (void);
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@ -57,8 +57,8 @@ void glsl_Draw_Pic (int x, int y, struct qpic_s *pic);
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void glsl_Draw_Picf (float x, float y, struct qpic_s *pic);
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void glsl_Draw_SubPic(int x, int y, struct qpic_s *pic,
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int srcx, int srcy, int width, int height);
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void glsl_Draw_AddFont (struct rfont_s *font);
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void glsl_Draw_FontString (int x, int y, const char *str);
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int glsl_Draw_AddFont (struct rfont_s *font);
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void glsl_Draw_FontString (int x, int y, int fontid, const char *str);
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void GLSL_Set2D (void);
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void GLSL_Set2DScaled (void);
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@ -75,8 +75,8 @@ void Vulkan_Draw_Picf (float x, float y, struct qpic_s *pic,
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void Vulkan_Draw_SubPic(int x, int y, struct qpic_s *pic,
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int srcx, int srcy, int width, int height,
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struct vulkan_ctx_s *ctx);
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void Vulkan_Draw_AddFont (struct rfont_s *font, struct vulkan_ctx_s *ctx);
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void Vulkan_Draw_FontString (int x, int y, const char *str,
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int Vulkan_Draw_AddFont (struct rfont_s *font, struct vulkan_ctx_s *ctx);
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void Vulkan_Draw_FontString (int x, int y, int fontid, const char *str,
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struct vulkan_ctx_s *ctx);
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void Vulkan_Set2D (struct vulkan_ctx_s *ctx);
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@ -265,8 +265,8 @@ void Draw_Picf (float x, float y, qpic_t *pic);
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void Draw_SubPic(int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height);
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struct rfont_s;
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void Draw_AddFont (struct rfont_s *font);
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void Draw_FontString (int x, int y, const char *str);
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int Draw_AddFont (struct rfont_s *font);
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void Draw_FontString (int x, int y, int fontid, const char *str);
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///@}
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@ -107,8 +107,8 @@ typedef struct vid_render_funcs_s {
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void (*Draw_Pic) (int x, int y, qpic_t *pic);
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void (*Draw_Picf) (float x, float y, qpic_t *pic);
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void (*Draw_SubPic) (int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height);
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void (*Draw_AddFont) (struct rfont_s *font);
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void (*Draw_FontString) (int x, int y, const char *str);
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int (*Draw_AddFont) (struct rfont_s *font);
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void (*Draw_FontString) (int x, int y, int fontid, const char *str);
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struct psystem_s *(*ParticleSystem) (void);
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@ -1037,12 +1037,13 @@ gl_Draw_BlendScreen (quat_t color)
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qfglEnable (GL_TEXTURE_2D);
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}
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void
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int
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gl_Draw_AddFont (struct rfont_s *font)
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{
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return 0;
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}
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void
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gl_Draw_FontString (int x, int y, const char *str)
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gl_Draw_FontString (int x, int y, int fontid, const char *str)
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{
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}
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@ -860,12 +860,13 @@ glsl_Draw_BlendScreen (quat_t color)
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draw_blendscreen (color);
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}
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void
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int
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glsl_Draw_AddFont (struct rfont_s *font)
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{
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return 0;
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}
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void
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glsl_Draw_FontString (int x, int y, const char *str)
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glsl_Draw_FontString (int x, int y, int fontid, const char *str)
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{
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}
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@ -390,7 +390,7 @@ bi_Font_Load (progs_t *pr, void *_res)
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QFile *font_file = QFS_FOpenFile (font_path);
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rfont_t *font = R_FontLoad (font_file, font_size);
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r_funcs->Draw_AddFont (font);
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R_INT (pr) = r_funcs->Draw_AddFont (font);
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}
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static void
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@ -398,8 +398,9 @@ bi_Font_String (progs_t *pr, void *_res)
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{
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int x = P_INT (pr, 0);
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int y = P_INT (pr, 1);
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const char *str = P_GSTRING (pr, 2);
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r_funcs->Draw_FontString (x, y, str);
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int fontid = P_INT (pr, 2);
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const char *str = P_GSTRING (pr, 3);
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r_funcs->Draw_FontString (x, y, fontid, str);
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}
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static void
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@ -531,7 +532,7 @@ static builtin_t builtins[] = {
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bi(Draw_Crosshair, 5, p(int), p(int), p(int), p(int)),
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bi(Font_Load, 2, p(string), p(int)),
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bi(Font_String, 3, p(int), p(int), p(string)),
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bi(Font_String, 4, p(int), p(int), p(int), p(string)),
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bi(Draw_CreateBuffer, 2, p(int), p(int)),
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bi(Draw_DestroyBuffer, 1, p(ptr)),
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@ -987,12 +987,13 @@ Draw_BlendScreen (quat_t color)
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vid.vid_internal->set_palette (vid.vid_internal->data, pal);
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}
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void
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int
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Draw_AddFont (struct rfont_s *font)
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{
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return 0;
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}
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void
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Draw_FontString (int x, int y, const char *str)
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Draw_FontString (int x, int y, int fontid, const char *str)
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{
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}
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@ -270,16 +270,16 @@ vulkan_Draw_SubPic (int x, int y, qpic_t *pic, int srcx, int srcy, int width, in
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Vulkan_Draw_SubPic (x, y, pic, srcx, srcy, width, height, vulkan_ctx);
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}
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static void
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static int
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vulkan_Draw_AddFont (struct rfont_s *font)
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{
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Vulkan_Draw_AddFont (font, vulkan_ctx);
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return Vulkan_Draw_AddFont (font, vulkan_ctx);
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}
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static void
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vulkan_Draw_FontString (int x, int y, const char *str)
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vulkan_Draw_FontString (int x, int y, int fontid, const char *str)
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{
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Vulkan_Draw_FontString (x, y, str, vulkan_ctx);
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Vulkan_Draw_FontString (x, y, fontid, str, vulkan_ctx);
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}
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static void
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@ -1074,7 +1074,7 @@ Vulkan_Draw_BlendScreen (quat_t color, vulkan_ctx_t *ctx)
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}
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}
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void
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int
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Vulkan_Draw_AddFont (rfont_t *font, vulkan_ctx_t *ctx)
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{
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drawctx_t *dctx = ctx->draw_context;
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@ -1094,6 +1094,8 @@ Vulkan_Draw_AddFont (rfont_t *font, vulkan_ctx_t *ctx)
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};
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dctx->font_tex = Vulkan_LoadTex (ctx, &tex, 0, "draw.font");
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}
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return 0;
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}
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typedef struct {
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@ -1115,7 +1117,8 @@ vulkan_render_glyph (rglyph_t *glyph, int x, int y, void *_rgctx)
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}
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void
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Vulkan_Draw_FontString (int x, int y, const char *str, vulkan_ctx_t *ctx)
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Vulkan_Draw_FontString (int x, int y, int fontid, const char *str,
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vulkan_ctx_t *ctx)
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{
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drawctx_t *dctx = ctx->draw_context;
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if (!dctx->font) {
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