.. |
ati.h
|
Massive whitespace cleanup.
|
2012-05-22 08:23:22 +09:00 |
defines.h
|
[gl] Get fisheye working with frame buffers
|
2022-03-26 12:51:31 +09:00 |
extensions.h
|
Nuke the rcsid stuff.
|
2012-04-22 10:56:32 +09:00 |
funcs.h
|
Remove another dead prototype.
|
2013-01-24 12:36:14 +09:00 |
qf_alias.h
|
[renderer] Remove namehack.h
|
2022-03-14 14:31:23 +09:00 |
qf_draw.h
|
[renderer] Add fontid to Draw_AddFont and Draw_FontString
|
2022-10-03 09:01:54 +09:00 |
qf_explosions.h
|
Nuke the rcsid stuff.
|
2012-04-22 10:56:32 +09:00 |
qf_fisheye.h
|
[gl] Get fisheye working with frame buffers
|
2022-03-26 12:51:31 +09:00 |
qf_funcs_list.h
|
[renderer] Add function to destroy frame buffers
|
2022-09-21 23:47:14 +09:00 |
qf_iqm.h
|
[scene] Move entity_t etc into scene headers
|
2022-03-29 14:43:38 +09:00 |
qf_lightmap.h
|
[gl] Use a scrap for lightmaps
|
2022-05-11 00:33:47 +09:00 |
qf_particles.h
|
[renderer] Move most of the scene rendering into r_screen
|
2022-03-17 17:57:50 +09:00 |
qf_rlight.h
|
[renderer] Remove namehack.h
|
2022-03-14 14:31:23 +09:00 |
qf_rmain.h
|
[renderer] Use scene_t to set the model data
|
2022-05-05 14:46:02 +09:00 |
qf_rsurf.h
|
[gl] Implement screen warping for liquids
|
2022-03-26 18:13:37 +09:00 |
qf_sky.h
|
[gl] Use glGenTextures to allocate texture numbers
|
2022-03-15 13:29:05 +09:00 |
qf_sprite.h
|
[renderer] Remove namehack.h
|
2022-03-14 14:31:23 +09:00 |
qf_textures.h
|
Clean up some FIXMEs and XXXs
|
2022-10-15 14:40:29 +09:00 |
qf_vid.h
|
[gl] Use glGenTextures to allocate texture numbers
|
2022-03-15 13:29:05 +09:00 |
types.h
|
Nuke the rcsid stuff.
|
2012-04-22 10:56:32 +09:00 |