quakeforge/libs/video
Bill Currie 1437cbec91 Make the face culling a little more sensible.
GL Quake was weird, culling front faces. Partly understandable, since
Quake's front order is clockwise and GL's default order is
counter-clockwise. However, since the order can be specified, that should
be done instead. Thus, specify the winding order as clockwise (for quake's
data), set culling for back-face removal, and then mess with the winding
direction in the mirror and fish-eye code.
2012-01-03 18:06:26 +09:00
..
renderer Make the face culling a little more sensible. 2012-01-03 18:06:26 +09:00
targets Make the face culling a little more sensible. 2012-01-03 18:06:26 +09:00
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00