mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 22:31:05 +00:00
2eae2e5d74
One step in cleaning up vid_render_funcs.
245 lines
5 KiB
C
245 lines
5 KiB
C
/*
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r_efrag.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <stdlib.h>
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#include "QF/render.h"
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#include "QF/sys.h"
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#include "QF/scene/entity.h"
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#include "qfalloca.h"
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#include "r_internal.h"
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typedef struct s_efrag_list {
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struct s_efrag_list *next;
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efrag_t efrags[MAX_EFRAGS];
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} t_efrag_list;
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static efrag_t *r_free_efrags;
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static t_efrag_list *efrag_list;
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entqueue_t *r_ent_queue;
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/* ENTITY FRAGMENT FUNCTIONS */
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static inline void
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init_efrag_list (t_efrag_list *efl)
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{
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int i;
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for (i = 0; i < MAX_EFRAGS - 1; i++)
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efl->efrags[i].entnext = &efl->efrags[i + 1];
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efl->efrags[i].entnext = 0;
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}
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static efrag_t *
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new_efrag (void)
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{
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efrag_t *ef;
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if (__builtin_expect (!r_free_efrags, 0)) {
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t_efrag_list *efl = calloc (1, sizeof (t_efrag_list));
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SYS_CHECKMEM (efl);
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efl->next = efrag_list;
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efrag_list = efl;
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init_efrag_list (efl);
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r_free_efrags = &efl->efrags[0];
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}
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ef = r_free_efrags;
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r_free_efrags = ef->entnext;
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ef->entnext = 0;
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return ef;
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}
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void
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R_ClearEfrags (void)
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{
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t_efrag_list *efl;
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if (!efrag_list)
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efrag_list = calloc (1, sizeof (t_efrag_list));
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r_free_efrags = efrag_list->efrags;
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for (efl = efrag_list; efl; efl = efl->next) {
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init_efrag_list (efl);
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if (efl->next)
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efl->efrags[MAX_EFRAGS - 1].entnext = &efl->next->efrags[0];
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}
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}
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/*
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R_RemoveEfrags
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Call when removing an object from the world or moving it to another position
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*/
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void
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R_RemoveEfrags (entity_t *ent)
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{
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efrag_t *ef, *old, *walk, **prev;
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ef = ent->visibility.efrag;
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while (ef) {
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prev = &ef->leaf->efrags;
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while (1) {
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walk = *prev;
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if (!walk)
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break;
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if (walk == ef) { // remove this fragment
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*prev = ef->leafnext;
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break;
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} else
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prev = &walk->leafnext;
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}
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old = ef;
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ef = ef->entnext;
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// put it on the free list
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old->entnext = r_free_efrags;
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r_free_efrags = old;
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}
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ent->visibility.efrag = 0;
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}
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static void
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R_SplitEntityOnNode (mod_brush_t *brush, entity_t *ent,
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vec3_t emins, vec3_t emaxs)
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{
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efrag_t *ef;
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plane_t *splitplane;
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mleaf_t *leaf;
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int sides;
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efrag_t **lastlink;
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mnode_t **node_stack;
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mnode_t **node_ptr;
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mnode_t *node = brush->nodes;
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node_stack = alloca ((brush->depth + 2) * sizeof (mnode_t *));
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node_ptr = node_stack;
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lastlink = &ent->visibility.efrag;
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*node_ptr++ = 0;
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while (node) {
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// add an efrag if the node is a leaf
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if (__builtin_expect (node->contents < 0, 0)) {
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if (!ent->visibility.topnode) {
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ent->visibility.topnode = node;
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}
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leaf = (mleaf_t *) node;
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ef = new_efrag (); // ensures ef->entnext is 0
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// add the link to the chain of links on the entity
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ef->entity = ent;
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*lastlink = ef;
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lastlink = &ef->entnext;
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// add the link too the chain of links on the leaf
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ef->leaf = leaf;
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ef->leafnext = leaf->efrags;
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leaf->efrags = ef;
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node = *--node_ptr;
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} else {
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// NODE_MIXED
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splitplane = node->plane;
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sides = BOX_ON_PLANE_SIDE (emins, emaxs, splitplane);
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if (sides == 3) {
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// split on this plane
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// if this is the first splitter of this bmodel, remember it
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if (!ent->visibility.topnode) {
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ent->visibility.topnode = node;
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}
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}
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// recurse down the contacted sides
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if (sides & 1 && node->children[0]->contents != CONTENTS_SOLID) {
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if (sides & 2 && node->children[1]->contents != CONTENTS_SOLID)
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*node_ptr++ = node->children[1];
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node = node->children[0];
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} else {
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if (sides & 2 && node->children[1]->contents != CONTENTS_SOLID)
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node = node->children[1];
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else
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node = *--node_ptr;
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}
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}
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}
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}
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void
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R_AddEfrags (mod_brush_t *brush, entity_t *ent)
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{
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model_t *entmodel;
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vec3_t emins, emaxs;
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if (!ent->renderer.model) {
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return;
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}
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entmodel = ent->renderer.model;
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vec4f_t org = Transform_GetWorldPosition (ent->transform);
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VectorAdd (org, entmodel->mins, emins);
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VectorAdd (org, entmodel->maxs, emaxs);
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ent->visibility.topnode = 0;
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R_SplitEntityOnNode (brush, ent, emins, emaxs);
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}
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void
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R_StoreEfrags (const efrag_t *efrag)
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{
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entity_t *ent;
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model_t *model;
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while (efrag) {
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ent = efrag->entity;
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model = ent->renderer.model;
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switch (model->type) {
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case mod_alias:
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case mod_brush:
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case mod_sprite:
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case mod_iqm:
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EntQueue_AddEntity (r_ent_queue, ent, model->type);
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efrag = efrag->leafnext;
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break;
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default:
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}
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}
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}
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