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gl
Add Draw_Picf to allow smooth placement on low-res consoles.
2012-02-06 19:32:30 +09:00
glsl
Add Draw_Picf to allow smooth placement on low-res consoles.
2012-02-06 19:32:30 +09:00
sw
Add Draw_Picf to allow smooth placement on low-res consoles.
2012-02-06 19:32:30 +09:00
sw32
Add Draw_Picf to allow smooth placement on low-res consoles.
2012-02-06 19:32:30 +09:00
crosshair.c
Make the cross-hair data sharable between renderers.
2011-12-26 21:43:15 +09:00
Makefile.am
Do an audit of the Makefile.am files.
2012-02-07 16:04:19 +09:00
noisetextures.c
Fix a stale include problem.
2012-02-01 14:13:00 +09:00
r_alias.c
Break out the entity blend calculations.
2012-01-04 18:30:47 +09:00
r_bsp.c
Fix the missing world on map reload.
2012-01-29 16:09:35 +09:00
r_cvar.c
Move the call to R_Particles_Init_Cvars into R_Init_Cvars.
2012-02-01 20:05:11 +09:00
r_dyn_textures.c
Make the dynamic textures more readily available.
2012-01-21 19:13:01 +09:00
r_efrag.c
Make R_SplitEntityOnNode easier to read.
2012-01-03 23:19:21 +09:00
r_ent.c
Break out the entity blend calculations.
2012-01-04 18:30:47 +09:00
r_graph.c
Clean up all the "set but not used" warnings.
2011-06-19 10:48:02 +09:00
r_light.c
Rename mplane_t to plane_t and clean up the mess.
2011-11-28 20:54:34 +09:00
r_main.c
hah, should have been using __attribute__((used)) all that time (rather
2005-08-04 15:27:09 +00:00
r_part.c
Move r_gravity to it's rightful home.
2012-02-01 20:03:16 +09:00
r_progs.c
Add Draw_Picf to allow smooth placement on low-res consoles.
2012-02-06 19:32:30 +09:00
r_screen.c
Remove calls to Sbar_Changed from the libraries.
2012-02-01 20:06:14 +09:00