quakeforge/libs/video/renderer
Bill Currie c70da4fc76 [qfcc] Chain matrix and bool types
Ruamoko doesn't really use either yet, but GLSL needs them and this
ironed out a lot of the issues related to adding the types.
2024-04-25 11:22:35 +09:00
..
gl Merge branch 'master' into wip-ruaspirv 2024-04-18 09:46:10 +09:00
glsl [glsl] Add support for debug callback 2024-02-25 11:12:10 +09:00
sw Merge branch 'master' into wip-ruaspirv 2024-04-18 09:46:10 +09:00
vulkan [qfcc] Chain matrix and bool types 2024-04-25 11:22:35 +09:00
crosshair.c [renderer] Make cross hair data easier to see in code 2022-11-18 11:11:38 +09:00
font8x8.c
Makemodule.am [vulkan] Remove the iqm fragment shaders 2024-01-23 14:45:50 +09:00
noisetextures.c
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
r_bsp.c [renderer] Add a comment about the start map issue 2023-08-06 02:32:11 +09:00
r_cvar.c [renderer] Reset fov when fisheye disabled 2023-12-21 13:28:52 +09:00
r_draw.c [console] Flush any pending draw data 2024-01-19 15:45:04 +09:00
r_dyn_textures.c
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Set default fog density to 0 2024-02-01 11:31:28 +09:00
r_graph.c [renderer] Improve time graph display 2022-12-02 10:52:16 +09:00
r_init.c [renderer] Allow render config to be specified 2024-01-30 23:13:16 +09:00
r_iqm.c Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
r_light.c [renderer] Merge light setup code from glsl and sw 2024-01-20 14:35:02 +09:00
r_main.c [renderer] Use 16 bits for d_lightstylevalue 2024-01-28 09:00:01 +09:00
r_part.c [renderer] Get trails rendering again 2023-11-23 13:58:44 +09:00
r_progs.c [render] Add tracy zones to render progs 2024-02-08 13:56:59 +09:00
r_scrap.c [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
r_screen.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_trails.c [ecs] Pass the registry in to the component destroy function 2024-01-03 12:39:54 +09:00
vid_common.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_render_gl.c [skin] Fix up dynamic library issues 2024-01-15 15:26:09 +09:00
vid_render_glsl.c [skin] Fix up dynamic library issues 2024-01-15 15:26:09 +09:00
vid_render_sw.c [skin] Fix up dynamic library issues 2024-01-15 15:26:09 +09:00
vid_render_vulkan.c [vulkan] Use provided config property list 2024-02-01 22:07:40 +09:00