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.gitignore
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
bothdefs.h
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This completes the move of the networking code to its own branch allowing
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2001-11-07 08:31:04 +00:00 |
cl_cam.h
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- convert MSG_Write to the same overflow checking MSG_Read uses, so
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2001-11-10 23:52:35 +00:00 |
cl_demo.h
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- convert MSG_Write to the same overflow checking MSG_Read uses, so
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2001-11-10 23:52:35 +00:00 |
cl_ents.h
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- convert MSG_Write to the same overflow checking MSG_Read uses, so
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2001-11-10 23:52:35 +00:00 |
cl_input.h
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- convert MSG_Write to the same overflow checking MSG_Read uses, so
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2001-11-10 23:52:35 +00:00 |
cl_main.h
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
cl_parse.h
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more externs cleaned up
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2001-10-29 17:46:03 +00:00 |
cl_pred.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
cl_skin.h
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split out the qw client specific skin code from skin.c
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2001-05-11 22:47:15 +00:00 |
cl_slist.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cl_tent.h
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- convert MSG_Write to the same overflow checking MSG_Read uses, so
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2001-11-10 23:52:35 +00:00 |
client.h
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- convert MSG_Write to the same overflow checking MSG_Read uses, so
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2001-11-10 23:52:35 +00:00 |
crudefile.h
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Add a set of "crudefile" file io functions. Reads or writes an
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2001-07-22 19:03:26 +00:00 |
game.h
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no header includes cvar.h now
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2001-05-31 03:41:35 +00:00 |
host.h
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This completes the move of the networking code to its own branch allowing
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2001-11-07 08:31:04 +00:00 |
Makefile.am
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Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
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2001-09-24 17:52:13 +00:00 |
pmove.h
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- convert MSG_Write to the same overflow checking MSG_Read uses, so
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2001-11-10 23:52:35 +00:00 |
server.h
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- fix a missing space in net_packetlog's output for svc_qwsound
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2001-12-21 18:22:56 +00:00 |
sv_pr_cmds.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
sv_progs.h
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change all the SVFIELD calls to SVtype. this should make the code a little
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2001-08-08 20:28:53 +00:00 |