Bill Currie
fb42199637
change all the SVFIELD calls to SVtype. this should make the code a little
...
easier to read.
2001-08-08 20:28:53 +00:00
Bill Currie
06b9f44741
prepend a 0ed header to the overflowed packet being dumped
2001-07-24 17:51:07 +00:00
Bill Currie
1c9e1b176f
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
Bill Currie
7a06a2254a
rename the Con_Printf in sv_send.c to SV_Printf and change all the calls to
...
Con_Printf in the server code to SV_Printf.
nuke Con_DPrintf from sv_send.c
2001-07-11 23:11:29 +00:00
Bill Currie
f9f31ad4b3
ncurses console for the server. input handling is currently a nasty bit of
...
code duplication, but it seems to work nicely (except for cursor movement
keys) and even gives tab completion to the server :)
2001-07-10 22:36:22 +00:00
Bill Currie
62c783f47a
eval_t is no more: too many evil casts involved in using it (which can result
...
it bad code being generated by gcc).
2001-06-08 00:13:06 +00:00
Bill Currie
323015b11a
include/QF header cleanup. including config.h (or any file from include) is
...
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af
no header includes cvar.h now
2001-05-31 03:41:35 +00:00
Bill Currie
889b9ce740
try to dump the packet resulting in an overflow
2001-05-30 23:44:21 +00:00
Bill Currie
8e2d89c4c2
fix up a mis-understanding about api headers
...
*taniwha larts himself for not explaining things to Despair
2001-04-10 21:45:42 +00:00
Ragnvald Maartmann-Moe IV
cbb4af711c
Remove duplicate sound.h, move some things down from include/QF to include.
...
Prepare for joystick merge...
2001-04-10 20:15:18 +00:00
Bill Currie
dfbfd9463c
mingw cross compile fixes. qw-server (only, so far) compiles but does not
...
yet link due to Sys_Error :/
2001-04-10 20:07:11 +00:00
Bill Currie
a96536c896
nuke commdef.h and clean up the results by putting its contents where they
...
belong.
also, merge model.h and friends (MINUS render.h). this needed moving efrags_t
from render.h to model.h.
2001-04-10 06:55:28 +00:00
Bill Currie
f78b973978
move the api headers into include/QF and clean up (most of) the resulting mess.
...
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.
Also move ver_check into libqfutils
2001-03-27 20:33:07 +00:00
Bill Currie
10e6b7af84
edict field access type checking :) Currently forced on, but it will become a
...
configure option in the future
2001-03-01 21:11:35 +00:00
Bill Currie
ef38fd2e79
progsdef.h is now used only for the PROGHEADER_CRC def. Much of the protocol
...
still seems to be broken :(
2001-03-01 18:44:19 +00:00
Bill Currie
ad18afaa3c
really clean up global and function access. Unfortunatly, frames are still
...
borked, at least for the view entity.
2001-03-01 08:34:30 +00:00
Bill Currie
63b990cd30
qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my
...
progs globals and edict fields accessors, but I'm not so sure that's the cause
of the run-time error:
SV_Error: SV_ModelIndex: model progs/player.mdl not precached
Fatal error: SV_Error: SV_ModelIndex: model progs/player.mdl not precached
I suspect I failed to find the spawn function.
2001-02-28 22:44:38 +00:00
Ragnvald Maartmann-Moe IV
a0565418d9
Stomped out lots of typos and case inconsistencies. fixme, Fixme, FIXME!
2001-02-21 23:45:49 +00:00
Bill Currie
87854e1a0c
initial checkin of most recent newtree and nuq(?) source
2001-02-19 21:15:25 +00:00