Commit Graph

50 Commits

Author SHA1 Message Date
Brian Koropoff d85a238af2 Modified cmd.c to prepare for more file access functions and changed
the bind system to keep a restricted flag on binds to prevent the
server from executing restricted commands by binding them to keys.
2002-05-31 05:38:06 +00:00
Bill Currie 33e055209e Semi-major (more than minor:) progs convenience macro cleanup. There will
be more to come.
2002-05-22 22:35:37 +00:00
Bill Currie 8f0661f5be correct the copyright year 2002-05-14 23:07:38 +00:00
Bill Currie 44dcf74627 strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
adding \n).
2002-05-14 06:12:29 +00:00
Brian Koropoff 3fffa26fb4 Added thread support to GIB and cleaned up escape characters yet again.
With any luck it should actually work this time.  Added the getimpulse
command so that GIB scripts can check if an impulse command is pending
before sending their own.  Fixed all the memory leaks I could find.
QuakeC and GIB seem to be clean except for maybe one or two sneaky leaks
I can't track down.
2002-05-11 00:36:12 +00:00
Bill Currie 403af77038 give qc access to Cmd_Return 2002-04-14 01:25:24 +00:00
Bill Currie 8220ddd83d and the command api to csqc and use it to bind menu_load and menu_save. F2
and F3 now work in nq :)
2002-04-12 17:19:49 +00:00
Bill Currie 47a94ed6af clear out the string hash resources completely 2002-04-09 16:21:27 +00:00
Bill Currie 8588d2d1cd fix a silly braino in the resources code that was causing the resource
structs to not get linked into the chain
2002-04-09 16:06:05 +00:00
Bill Currie 9dd7deb798 better catching of invalid inputline pointers 2002-04-09 15:29:48 +00:00
Robin Redeker 18082533d5 Fixed some memory problems in my string-hashes. 2002-03-19 18:08:07 +00:00
Robin Redeker 489bc7291a Playermenu working now fine.
Added some api-functions to complete playermenu.
(Playermenu isn't still finished)
2002-03-19 17:07:56 +00:00
Robin Redeker adca50e52b Did further working on the menu code.
Added a _unfinished_ Player options-submenu, for setting
the name, top-/bottomcolor.
Added Draw_Fill and such to the progs api.
Added some comments.
2002-03-16 20:22:01 +00:00
Robin Redeker 757556022b 1. general menu code cleanup
2. added lots of comments to my menu code
3. wrote a string hash api (key -> value assignment list)
Hm, nothing else afaik. ;)
2002-03-16 15:52:17 +00:00
Bill Currie f0609f04f3 forgot about the need for the proto itself 2002-03-12 17:44:45 +00:00
Bill Currie adbb59c5dd fix missing prototype for fnmatch on some systems 2002-03-12 17:36:17 +00:00
Bill Currie d5fe4e3130 make file open a little more secure 2002-03-11 19:01:13 +00:00
Robin Redeker 67d53f4e56 Added some QC-API functions: String_Cut, String_Len, Key_CountBindings. 2002-02-02 09:38:19 +00:00
Robin Redeker fa575a3475 Added a start for the QC-Keys-API 2002-01-31 21:08:45 +00:00
Bill Currie 40e987c071 provide InputLine_SetWidth so the drawn width can be set 2002-01-30 21:25:00 +00:00
Bill Currie 7ef4426775 inputline api `done'. now just to get it working 2002-01-30 08:41:18 +00:00
Bill Currie ee3f51f13b "" to <> for system headers 2002-01-30 08:34:44 +00:00
Bill Currie 85588c8fcb start implementing the api for input lines and clean up a couple csqc
prototype issues.
2002-01-23 22:37:44 +00:00
Bill Currie d5fb0f5a68 fix some .. path compression bugs 2002-01-21 17:36:22 +00:00
Bill Currie 9833b7009d oops, forgot to remove the debug code 2002-01-21 16:48:08 +00:00
Bill Currie f3efed94e5 .0 isn't valid for integer formats 2002-01-21 16:47:50 +00:00
Bill Currie 5b0e6dc342 add file and string modules to csqc. the file nodule is rather parnoid
about the path it's handed (need to get even more paranoid, though). the
string module just has char replacement so far. Add Draw_CenterPic to
r_progs.c, but this will only last till qpic_t is supported in qc.
the load menu almost works: just need to add key handling and fix a bug in
PF_sprintf
2002-01-21 07:24:51 +00:00
Bill Currie 1168f1aa86 libQFcsqc (I'm not adverse to renaming it) is born. so far, only provides
Cbuf builtins.
2002-01-20 04:09:36 +00:00
Bill Currie 14ac3acc17 add a builtin (gametype) for detecting the, well, game type (ie, netquake
or quakeworld) which just returns the apprproate string. the single player
menu is now acessable in nq but not qw :)
2002-01-20 03:09:03 +00:00
Bill Currie 9d59d953bd more cleanups 2002-01-12 05:32:21 +00:00
Bill Currie 3dafbebf10 fix up #0 builtin functions at runtime. not done automaticly (need to call
PR_RelocateBuiltins) and fix a bug with profiling and unlimited execution
counts
2001-12-14 08:15:04 +00:00
Bill Currie c130d38c6c fix more bugs caused by the Hunk_TempAlloc changes and do some more jump
prediction fixes for msg_t and sizebuf_t
2001-12-03 22:11:21 +00:00
Bill Currie d168a3daee this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
Jeff Teunissen d63243380f Aaaaaaand, it's done!
Special note: I hope to never do this again. :)
2001-09-28 10:31:20 +00:00
Bill Currie b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Adam Olsen 376f05d357 - add some conversion builtins, now we have ftoi, ftos, itof, itos,
stof, stoi, stov, and vtos.
- fix PF_sprintf
- add FFnameFF support, where it tacks <userid> after the nick on the
  console.
2001-09-26 22:26:31 +00:00
Adam Olsen 9448063c67 - use etype_T instead of int (just so it's clearer in debugging) 2001-09-21 19:28:08 +00:00
Bill Currie 49a85718f8 total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
(Sys_DPrintf is new) is now used exclusively for all lib printing. Con_Init
sets the sys printf recirection to Con_Print (which has been revamped
appropriatly) and the server sets it to SV_Print (which was SV_Printf and
the new SV_Printf calls /it/). This should fix the rcon print redirection
issues.
2001-09-21 04:22:46 +00:00
Ragnvald Maartmann-Moe IV 55dfead066 Typos (really ought to remember to test compile *before* committing, rather than immediately after). 2001-09-10 13:05:13 +00:00
Ragnvald Maartmann-Moe IV dc947ce8f5 Whitespace. 2001-09-10 12:56:23 +00:00
Bill Currie 3656d6fd59 compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
(they're not done yet, though)
2001-08-29 17:45:53 +00:00
Bill Currie abb1469364 fix a minor but important thinko that caused a nasty seg 2001-08-27 05:15:39 +00:00
Adam Olsen 5e4d7e4376 Add a sprintf builtin 2001-08-27 03:17:59 +00:00
Ragnvald Maartmann-Moe IV 707c4aa44b I like it better when quakeforge compiles.
-Werror feels otherwise.
*grmbl*
2001-08-26 13:24:38 +00:00
Adam Olsen 74e9786cd1 Extend PF_Find to support searching for different field types 2001-08-26 06:35:03 +00:00
Ragnvald Maartmann-Moe IV 6e73ba0e7a Whitespace, plus comment out unused code. 2001-08-26 01:08:09 +00:00
Adam Olsen 72f91dc9bc comment cleanups, and a little harmless (?) bugglet fix in the
charcount builtin's error handling code.
2001-08-26 00:05:31 +00:00
Adam Olsen e9ec5f867f A few tweaks and cleanups 2001-08-22 05:37:50 +00:00
Adam Olsen 17ba7ef92f - move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
2001-08-22 03:24:25 +00:00
Adam Olsen 1314c89b6c - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00