Bill Currie
da2c87f964
Use QF's property lists for the project file.
2010-11-28 15:31:38 +09:00
Jeff Teunissen
602564075d
install images into Resources
...
Install the button icons into the app when we make it.
2010-11-28 15:31:38 +09:00
Jeff Teunissen
edf5f6e018
find $GNUSTEP_MAKEFILES
...
Enable locating the GNUstep makefiles using the various schemes available
(in order of reliability), eventually reaching a hardcoded default.
2010-11-28 15:31:38 +09:00
Bill Currie
ec98bb3b93
Get help working (for what it is worth).
2010-11-28 15:31:36 +09:00
Bill Currie
3193374257
Accidently commited a failed experiment.
2010-11-28 15:31:34 +09:00
Bill Currie
7d5af7c341
Finish the gorm file, for certain values of finished.
2010-11-28 15:31:34 +09:00
Bill Currie
0e4259361c
Get map loading sort-of working.
...
Segfaults, but the Map class can now be instantiated.
2010-11-28 15:31:34 +09:00
Bill Currie
4fdc34ea86
Get some screen updates happening.
2010-11-28 15:31:34 +09:00
Bill Currie
6500333e91
For now, build an app rather than a bundle.
2010-11-28 15:31:33 +09:00
Bill Currie
d3a12ee727
Finally, everything does compile.
...
However, it still won't work (no gorm, commented code, ...).
Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-11-28 15:31:31 +09:00
Bill Currie
ddc493d657
Add the rest of the files which I know to build.
2010-11-28 15:31:31 +09:00
Bill Currie
767d871fb8
Make MapEdit (QuakeEd) compile.
...
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-11-28 15:31:31 +09:00
Bill Currie
48a5ad0d36
my WIP on porting QuakeEd to GNUstep/QuakeForge
2003-03-18 19:48:24 +00:00