Commit graph

13 commits

Author SHA1 Message Date
Bill Currie
da2c87f964 Use QF's property lists for the project file. 2010-11-28 15:31:38 +09:00
Jeff Teunissen
602564075d install images into Resources
Install the button icons into the app when we make it.
2010-11-28 15:31:38 +09:00
Jeff Teunissen
edf5f6e018 find $GNUSTEP_MAKEFILES
Enable locating the GNUstep makefiles using the various schemes available
(in order of reliability), eventually reaching a hardcoded default.
2010-11-28 15:31:38 +09:00
Bill Currie
ec98bb3b93 Get help working (for what it is worth). 2010-11-28 15:31:36 +09:00
Bill Currie
3193374257 Accidently commited a failed experiment. 2010-11-28 15:31:34 +09:00
Bill Currie
7d5af7c341 Finish the gorm file, for certain values of finished. 2010-11-28 15:31:34 +09:00
Bill Currie
0e4259361c Get map loading sort-of working.
Segfaults, but the Map class can now be instantiated.
2010-11-28 15:31:34 +09:00
Bill Currie
4fdc34ea86 Get some screen updates happening. 2010-11-28 15:31:34 +09:00
Bill Currie
6500333e91 For now, build an app rather than a bundle. 2010-11-28 15:31:33 +09:00
Bill Currie
d3a12ee727 Finally, everything does compile.
However, it still won't work (no gorm, commented code, ...).

Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-11-28 15:31:31 +09:00
Bill Currie
ddc493d657 Add the rest of the files which I know to build. 2010-11-28 15:31:31 +09:00
Bill Currie
767d871fb8 Make MapEdit (QuakeEd) compile.
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-11-28 15:31:31 +09:00
Bill Currie
48a5ad0d36 my WIP on porting QuakeEd to GNUstep/QuakeForge 2003-03-18 19:48:24 +00:00