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Add the rest of the files which I know to build.
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2 changed files with 2 additions and 2 deletions
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@ -12,7 +12,7 @@ MapEdit_RESOURCE_FILES= \
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MapEdit.gorm
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MapEdit_OBJC_FILES= \
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CameraView.m Clipper.m EntityClass.m KeypairView.m PopScrollView.m ZView.m render.m
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CameraView.m Clipper.m Entity.m EntityClass.m KeypairView.m Map.m PopScrollView.m Things.m XYView.m ZScrollView.m ZView.m render.m
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MapEdit_HEADERS= \
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EntityClass.h
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@ -8,7 +8,7 @@ ADDITIONAL_OBJCFLAGS += -DUSING_NIBS -Wall -Werror
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ADDITIONAL_CFLAGS += -Wall -Werror
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# Additional include directories the compiler should search
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ADDITIONAL_INCLUDE_DIRS += -I ../..
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ADDITIONAL_INCLUDE_DIRS += -I ../.. -I ../../../../include
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# Additional LDFLAGS to pass to the linker
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ADDITIONAL_LDFLAGS +=
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