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https://git.code.sf.net/p/quake/quakeforge
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767d871fb8
It won't work yet as there's no gorm file and there's code that has been commented out, but it finally compiles.
27 lines
530 B
Makefile
27 lines
530 B
Makefile
include $(GNUSTEP_MAKEFILES)/common.make
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BUNDLE_NAME= MapEdit
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BUNDLE_EXTENSION= .forgeb
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#
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# We don't install this bundle, it goes inside the app.
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#
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BUNDLE_INSTALL_DIR= none
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MapEdit_STANDARD_INSTALL= no
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MapEdit_RESOURCE_FILES= \
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MapEdit.gorm
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MapEdit_OBJC_FILES= \
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CameraView.m Clipper.m EntityClass.m KeypairView.m PopScrollView.m ZView.m render.m
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MapEdit_HEADERS= \
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EntityClass.h
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MapEdit_PRINCIPAL_CLASS= \
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MapEdit
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-include GNUmakefile.preamble
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include $(GNUSTEP_MAKEFILES)/bundle.make
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-include GNUmakefile.postamble
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