Commit graph

101 commits

Author SHA1 Message Date
Bill Currie
b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Bill Currie
9c92a916ff change the dict and array add functions to return true/false and add some
more docs
2004-01-07 06:19:11 +00:00
Bill Currie
380e397d5b set all of our static builtin extentions to 0x000fxxxx. fixes the invalid
builtin crash in menus
2004-01-07 00:04:07 +00:00
Bill Currie
6f1dd54e99 quick and dirty fix to get menus loading again. libr.a really needs to be
cleaned up: most of the stuff in it should /not/ be in the standard library
2004-01-05 09:06:06 +00:00
Bill Currie
8593c1bc53 show_* -> hud_*. Thanks for the headsup, IrcMonkey 2003-09-23 21:49:34 +00:00
Brian Koropoff
687a0845b6 Introducing the GIB Object System (TM). This breaks scriptable HUD for now
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
8b36ae6c00 bunch of bug fixes. rather important part of the bot fixes (oops:) 2003-09-03 01:27:57 +00:00
Bill Currie
7ff9f32706 uncomment some functions that may or may not get implemented 2003-08-23 06:12:10 +00:00
Bill Currie
a48b2dd103 fix some errors picked up by the recent changes to qfcc 2003-08-22 06:34:09 +00:00
Bill Currie
ac330a32c2 remove @extern from definitions 2003-08-20 22:36:35 +00:00
Bill Currie
054d2b61e8 correct the vertical position of the lanconfig menu 2003-08-20 05:43:24 +00:00
Bill Currie
27306a9a2b correct the prototypes for the hash functions (oops:) 2003-08-19 21:10:19 +00:00
Bill Currie
5a944f4098 add Stack.h 2003-08-03 19:10:12 +00:00
Bill Currie
dd9ab1e050 get unsigned mostly working 2003-08-01 21:20:04 +00:00
Bill Currie
fd15377532 unsigned is partially implemented... 2003-08-01 17:38:52 +00:00
Bill Currie
908a3dab29 fix a bunch of FIXMEs now that qfcc has been fixed for these items 2003-08-01 16:37:44 +00:00
Bill Currie
6ecb707257 revamp the struct system so "struct foo;" does the right thing (ala C) 2003-07-30 04:11:45 +00:00
Bill Currie
da86367824 update for recent changes to Object 2003-07-29 19:55:41 +00:00
Jeff Teunissen
d05f17cdae Re-add -autorelease to the Object protocol. 2003-07-29 18:23:44 +00:00
Jeff Teunissen
7713a539ca Okay, y'all...the Ruamoko root class, Object, has been replaced with another
class with the same name. This will break things. To support it, there are
three new classes, one of which is incomplete (AutoreleasePool). It'll get
finished soonish, but the rest of the class lib will need some updating to
work.
2003-07-29 18:02:03 +00:00
Bill Currie
f2ad4dea7b add removeItemAtHead and removeItemAtTail 2003-07-29 17:43:42 +00:00
Bill Currie
ef1b68e697 add a List class 2003-07-29 16:01:35 +00:00
Bill Currie
673f6ba643 add itterators and make -free actually free the Array object 2003-07-24 20:50:40 +00:00
Bill Currie
ba19ee1120 clear the current menu so going to console via the menus doesn't screw
things up
2003-06-06 18:57:56 +00:00
Bill Currie
54e8cb1cb2 make dist fix (again:/) 2003-06-04 20:32:10 +00:00
Bill Currie
0c42b0f644 make dist fix 2003-06-04 18:50:54 +00:00
Bill Currie
e8c28cc3f3 fix some incompatable pointer types 2003-05-23 20:12:38 +00:00
Brian Koropoff
c5be2fb501 OK, I think I need caffeine. This time, the Array class is really switched
over to using ids.
2003-05-23 04:38:08 +00:00
Brian Koropoff
3205f0f672 Added the HUDAnimation class and GIB bindings to use it, as well as other
enhancements and cleanups to the scriptable HUD system.
2003-05-23 04:29:01 +00:00
Brian Koropoff
f9ff908157 Changed the Array class to use object ids instead of null pointers for easy
and safe freeing of elements when an Array is disposed.
2003-05-23 04:27:30 +00:00
Brian Koropoff
dcf1bcf141 HUD interface leak fixes and enhancements. Something is still leaking
memory, though.
2003-05-15 06:49:10 +00:00
Bill Currie
dedb2fa6bf get [super ...] working correctly 2003-05-15 05:58:31 +00:00
Brian Koropoff
e160ead563 Added the scriptable HUD interface between the engine, Rua, and GIB. 2003-05-14 21:17:32 +00:00
Brian Koropoff
fe5a62b75a Fixed an incorrect builtin definition. 2003-05-14 21:12:18 +00:00
Brian Koropoff
cc3f98e99c Added a removeItem method to the Array Ruamoko class. 2003-05-14 21:11:23 +00:00
Bill Currie
dd39fde9cf remove a debug print 2003-05-13 19:18:25 +00:00
Bill Currie
8eced18ab2 make dist fix 2003-05-12 15:04:04 +00:00
Bill Currie
508fb4fb5c new view stuff mostly working. just a few visual bugs to iron out 2003-05-06 02:19:13 +00:00
Bill Currie
6a0b74ca10 detect type mismatches in method declarations and definitions 2003-04-22 15:48:39 +00:00
Brian Koropoff
3b703db4d4 Added the beginnings of an interface between Ruamoko and GIB. Although the
API is by no means finalized, it's now possible to write GIB builtins in
Ruamoko that can take arguments and return values to GIB.
2003-04-13 20:43:52 +00:00
Bill Currie
0b0dfcc38e nuke the string api (never really liked it) 2003-04-08 02:35:09 +00:00
Bill Currie
5d40d7e8f3 use the correct array for getting the number of elements 2003-04-08 01:34:34 +00:00
Bill Currie
0566bbfb04 fix a snafu 2003-04-08 00:46:10 +00:00
Bill Currie
13fd0b8533 nuke the string hash api as it's been obsoleted 2003-04-07 22:34:39 +00:00
Bill Currie
84ee27f824 bah, still not used to qc needing @extern on functions :P 2003-04-07 21:15:45 +00:00
Bill Currie
7001f1d851 plist api (hope it works:) 2003-04-07 20:02:06 +00:00
Bill Currie
33c9ce0f7b add hash table api 2003-04-07 16:38:34 +00:00
Bill Currie
8db10ff577 prototype the new Write functions 2003-03-03 16:13:04 +00:00
Ragnvald Maartmann-Moe IV
b64f193d56 Rest of the Write* update. 2003-03-03 05:34:26 +00:00
Ragnvald Maartmann-Moe IV
888337527e Use Write*V and WriteBytes, instead of antique bloated functions. ;) 2003-03-03 05:28:13 +00:00