Bill Currie
e50430e00c
[image] Add parameter to load only the header
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I want to be able to calculate texture sizes without actually loading
the images.
2021-01-19 10:15:57 +09:00
Bill Currie
6d5ffa9f8e
[build] Move to non-recursive make
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There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.
The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.
Most of the old Makefile.am files are now Makemodule.am. This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases). The current remaining Makefile.am files are for
standalone sub-projects.a
The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.
While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00
Bill Currie
3efb0c538f
Separate file search from loading.
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QFS_LoadFile (and its wrappers) now take a file handle rather than a
path. This will make vpath usage a little cleaner to implement.
2014-01-28 16:22:05 +09:00
Bill Currie
7f805c2527
Use pkg-config for zlib.
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Helps cope with zlib being in weird places (eg, ps3toolchain)
2012-08-18 21:41:33 +09:00
Bill Currie
23a38738fc
Massive whitespace cleanup.
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Lots of trailing whitespace and otherwise blank lines.
2012-05-22 08:23:22 +09:00
Bill Currie
bc1b483525
Nuke the rcsid stuff.
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It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
9fbff2f4d5
Do an audit of the Makefile.am files.
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o All instances of LIBADD/LDADD have a corresponding DEPENDENCIES
specificatiion.
o libraries now use a lib_ldflags macro to keep things consistent
o duplication of source/lib names has been minimized (particularly in
the libraries; more work needs to be done for the executables)
o automake spec blocks have been organized (again, more work needs to be
done for the executables)
2012-02-07 16:04:19 +09:00
Bill Currie
4bd6bca6f2
Fix a prototype/definition mismatch.
2012-02-05 14:27:48 +09:00
Bill Currie
f8dfee6de7
Merge branch 'master' into glsl
2012-01-29 22:36:35 +09:00
Bill Currie
d8dbfa9c24
Create WritePNGqfs so screenshots can be written as png.
2011-12-31 17:23:32 +09:00
Bill Currie
0e521a7779
Correctly detect going past the end of the pcx data.
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palette is just that, the palette, and often won't point to the end of the
pcx data. Use the right end :).
2011-12-29 11:27:54 +09:00
Antti Harri
358a844a42
Implement --version-info configure switch to override QuakeForge
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library versioning. From Lasse Collin, thanks!
2011-07-09 01:23:36 +03:00
Jeff Teunissen
85617586af
PCX: display some information on bad PCX files
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also, minor whitespace on <QF/image.h>
2011-06-14 13:31:30 -04:00
Antti Harri
65789d22d9
Fix PNG build and use AM_CPPFLAGS instead of INCLUDES that is obsolete.
2011-05-28 10:47:11 +03:00
Bill Currie
74a7e07dfc
Use AM_CFLAGS instead of CFLAGS.
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CFLAGS is meant to be reserved for the user.
2011-05-10 12:44:44 +09:00
Jeff Teunissen
d764ef80d0
write "color" PCX files (stupid bug)
2011-01-09 04:34:35 -05:00
Jeff Teunissen
68b5db87b2
Document PCX read/write functions & struct
2011-01-09 04:06:50 -05:00
Jeff Teunissen
4090674fa5
LoadPCX(): Turn convert argument into a qboolean.
2011-01-09 04:05:57 -05:00
Jeff Teunissen
af8c1e4cc2
Enable RLE coding for PCX output
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Pulled from DarkPlaces's lmp2pcx tool, which I have just been made aware
of.
2011-01-09 03:06:25 -05:00
Jeff Teunissen
e819ea3b7f
QFimage: Don't use qfs_filesize when loading images
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Use Qfilesize() to get the size of a read file, don't count on quakefs's
global qfs_filesize variable pointing at the right file.
2011-01-09 01:36:40 -05:00
Bill Currie
8c4fe2f844
Rename Sys_DPrintf to Sys_MaskPrintf.
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We now have finer runtime control over what gets printed. Need to do a
SYS_DEV audit, creating new masks as apropriate.
2010-11-26 16:19:26 +09:00
Bill Currie
cf40f5073d
Nuke QFS_WriteBuffers.
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This function is too dangerous for my liking, and it's now unnecessary
since qfs has been locked down.
2010-08-25 13:31:13 +09:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
99c0954b47
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
2007-03-10 12:00:59 +00:00
Bill Currie
3fb03fc2be
hah, should have been using __attribute__((used)) all that time (rather
...
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
201252c1c0
FIXME cleanup and a missed win32 compile fix
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This is an imperfect revision of history.
2004-11-06 02:21:00 +00:00
Bill Currie
ca46503607
add -Wsign-compare (default for -Wall only in C++) and fix up the warnings
2004-07-13 19:14:01 +00:00
Bill Currie
3f50758b01
make sure pcx is initialized
2004-05-11 07:27:27 +00:00
Bill Currie
77b2942982
several libs can now get built as dlls in windows: console, gamecode,
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gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Bill Currie
c3e7832d85
correct gamma test thanks to Grievre
2003-12-07 04:21:58 +00:00
Ragnvald Maartmann-Moe IV
c8b9f7552a
Add support for supplying NULL palettes to LoadPCX() [uses the .pcx's palette].
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Change convert in LoadPCX() to use rgb rather than rgba, since it was just
supplying 255 for A anyways.
Also restructure image.c a bit, remove unneeded ifs.
2003-10-09 19:16:14 +00:00
Bill Currie
4ce44cf9eb
PNG write support from DrSpliff
2003-09-09 16:18:13 +00:00
Ragnvald Maartmann-Moe IV
387f6a6f64
Clean out silly typedef bloat, clean up whitespace.
2003-09-08 20:07:51 +00:00
Bill Currie
2ea7ca1efd
windows has a LoadImage #define, so kill it :)
2003-09-08 15:49:21 +00:00
Bill Currie
61a2840870
autoconfiscate the png support
2003-09-08 14:32:54 +00:00
Bill Currie
92b6550fe3
correction pointed out by DrSpliff
2003-09-05 04:07:19 +00:00
Bill Currie
a0875ea909
eliminate the global variables
2003-09-04 21:24:20 +00:00
Bill Currie
2b5a3753ca
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
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real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979
LoadImage is now used for all external textures giving almost transparent
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.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb
use dtrings to do the filename manipulation
2003-09-04 18:09:02 +00:00
Bill Currie
d186f242b7
DrSpliff's LoadImage code (thanks:)
2003-09-04 16:32:39 +00:00
Bill Currie
d0aaa5263b
since the tex data is rgba, /say/ it's rgba, not rgb :P
2003-09-04 15:14:09 +00:00
Bill Currie
3305c0f51f
PNG reading support, much thanks to DrSpliff
2003-09-04 05:24:05 +00:00
Bill Currie
323a6182fd
move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
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for more image formats :)
2003-08-15 16:19:10 +00:00