quakeforge/libs/image
Jeff Teunissen af8c1e4cc2 Enable RLE coding for PCX output
Pulled from DarkPlaces's lmp2pcx tool, which I have just been made aware
of.
2011-01-09 03:06:25 -05:00
..
image.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Makefile.am the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
pcx.c Enable RLE coding for PCX output 2011-01-09 03:06:25 -05:00
png.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
tga.c QFimage: Don't use qfs_filesize when loading images 2011-01-09 01:36:40 -05:00