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af8c1e4cc2
quakeforge
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Jeff Teunissen
af8c1e4cc2
Enable RLE coding for PCX output
...
Pulled from DarkPlaces's lmp2pcx tool, which I have just been made aware of.
2011-01-09 03:06:25 -05:00
..
image.c
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
2007-03-10 12:00:59 +00:00
Makefile.am
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
2007-03-10 12:00:59 +00:00
pcx.c
Enable RLE coding for PCX output
2011-01-09 03:06:25 -05:00
png.c
the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
2007-03-10 12:00:59 +00:00
tga.c
QFimage: Don't use qfs_filesize when loading images
2011-01-09 01:36:40 -05:00